Fracture Psyche: Difference between revisions

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|range m=9
|range m=9
|range ft=30
|range ft=30
|save=INT
|save dc=caster
|recharge=Short Rest
|recharge=Short Rest
|condition=Fracture Psyche
|condition=Fracture Psyche
|condition duration=5
|condition duration=5
|condition save=INT
|condition save=INT
|conditoin dc=caster
|other ways to learn =  
|other ways to learn =  
* After becoming a [[Partial-Illithid]], unlock from the [[illithid powers|illithid power]] skill tree with a [[Mind Flayer Parasite Specimen]] after obtaining one of the following:  
* After becoming a [[Partial-Illithid]], unlock from the [[illithid powers|illithid power]] skill tree with a [[Mind Flayer Parasite Specimen]] after obtaining one of the following:  

Revision as of 21:51, 26 December 2023

Template:Up to date

Fracture Psyche.webp

Fracture Psyche is a bonus action and Illithid Power available to Partial-Illithids. This ability allows the character to reduce an enemy's Armour Class.

Description

Invade a target's mind and disrupt its defences. The target's Armour Class Armour Class is reduced by 1.

If the target dies while its psyche is fractured, you can cast Shatter Psyche Shatter Psyche on another target.

Properties

Cost:
Bonus action
Details:
 Range: 9 m / 30 ft
Recharge: Short rest
INT Save (Spell save DC)

Condition: Fracture Psyche

[[ Fracture Psyche

(Condition)| Fracture Psyche

]]

How to learn

Other ways to learn:

Notes