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Terazul: Difference between revisions
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|uid = CONS_Drug_Terazul_A | |uid = CONS_Drug_Terazul_A | ||
|uuid = 3f922527-94d9-4ecb-b160-116ad05db83c | |uuid = 3f922527-94d9-4ecb-b160-116ad05db83c | ||
|description = '''Derazul''' is a single-use [[Consumable]] | |description = '''Derazul''' is a single-use [[Consumable]] drug that works as a powerful stimulant, granting an effect equivalent to {{Cond|Hastened}} for 2 turns. | ||
|quote = A powdery narcotic that gives you a tingly feeling and turns your synapses to paste. | |quote = A powdery narcotic that gives you a tingly feeling and turns your synapses to paste. | ||
|type = Consumables | |type = Consumables | ||
Line 15: | Line 15: | ||
|price = 25 | |price = 25 | ||
|effect = | |effect = | ||
*When consumed | *When consumed, apply {{Cond|The Terazul Jitters}} ({{Duration|2}}) | ||
| condition = The Terazul Jitters | |||
| condition duration = 2 | |||
|where to find = | |where to find = | ||
* Sold by [[Severn]] in the [[Guildhall]] in stacks of 1 to 3. | * Sold by [[Severn]] in the [[Guildhall]] in stacks of 1 to 3. | ||
| notes = | |||
* The effect of the drug is equivalent to {{Cond|Hastened}} and can even stack with it. | |||
* Consuming the drug does not require a {{r|bonus}} unlike most other consumables. | |||
}} | }} |
Revision as of 19:19, 4 January 2024
Derazul is a single-use Consumable drug that works as a powerful stimulant, granting an effect equivalent to for 2 turns.
A powdery narcotic that gives you a tingly feeling and turns your synapses to paste.
Properties
- Consumables
- Single Use
- Rarity: Common
- Weight: 0.2 kg / 0.4 lb
- Price: 25 gp
-
UID
CONS_Drug_Terazul_AUUID
3f922527-94d9-4ecb-b160-116ad05db83c
Effect
- When consumed, apply ( Duration: 2 turns)
Condition: The Terazul Jitters
Duration: 2 turns
- You move faster but become exhausted after moving while under the frenetic influence of Terazul.
- Affected entity gains an additional Action, 9 m / 30 ft of movement, +2 to Armour Class, and Advantage on Dexterity Saving throws.
- When the condition ends, the affected entity becomes and is completely incapacitated for 1 turn.
Where to find
Notes
- The effect of the drug is equivalent to and can even stack with it.
- Consuming the drug does not require a Bonus action unlike most other consumables.