Ad placeholder
Morningstar +1: Difference between revisions
Jump to navigation
Jump to search
m (Changed location to list of traders using magic weapon table.) |
m (Added damage type category) |
||
Line 8: | Line 8: | ||
| handedness = one-handed <!-- one-handed, versatile, two-handed --> | | handedness = one-handed <!-- one-handed, versatile, two-handed --> | ||
| type = Morningstars <!-- One of [[Category:Weapon Types]]. Always plural. --> | | type = Morningstars <!-- One of [[Category:Weapon Types]]. Always plural. --> | ||
| rarity = uncommon | | rarity = uncommon | ||
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | | enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | ||
| damage = 1d8 + 1 | | damage = 1d8 + 1 | ||
| damage type = Piercing | | damage type = Piercing | ||
| dippable = yes | | dippable = yes | ||
| weight kg = 1.8 | | weight kg = 1.8 | ||
| weight lb = 3.6 | | weight lb = 3.6 | ||
| price = | | price = 65 | ||
| uid = WPN_HUM_Morningstar_A_1 | | uid = WPN_HUM_Morningstar_A_1 | ||
| uuid = deea755b-5335-49d9-bd0e-dbaab9eaf94c | | uuid = deea755b-5335-49d9-bd0e-dbaab9eaf94c | ||
Line 36: | Line 24: | ||
== External links == | == External links == | ||
* {{FRWiki|Morning star|long}} | * {{FRWiki|Morning star|long}} | ||
[[Category:Sources of Bludgeoning damage]] | |||
[[Category:Sources of Piercing damage]] |
Revision as of 09:58, 20 January 2024
Morningstar +1 is an uncommon, lightly enchanted (+1) variant of the Morningstars family of weapons. It is a martial melee weapon wielded in one hand.
It's said that one warrior with a morningstar is worth seventeen with a sword - one for each of the weapon's spikes.
Properties
- Damage
- 1d8 + 1 (2~9) + Strength modifier Piercing
- Details
- Rarity: Uncommon
- Enchantment: + 1
- One-Handed
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 1.8 kg / 3.6 lb
- Price: 65 gp
-
UID
WPN_HUM_Morningstar_A_1UUID
deea755b-5335-49d9-bd0e-dbaab9eaf94c
Weapon actions
If you have proficiency, equip in main hand to gain:
- Tenacity ()
When you miss an attack, deal Bludgeoning damage equal to your Strength modifier anyway (minimum of 1).
- Heartstopper ()
Smash an enemy's chest in and possibly inflict .
- Concussive Smash ()
Hit an enemy with all your might to deal damage and possibly them.
Where to find
- * Has a chance to be sold by any trader using the magic melee table each time the player resets trader's inventories by long resting or levelling up.