Meenlock Fear (Condition): Difference between revisions
Jump to navigation
Jump to search
HiddenDragon (talk | contribs) No edit summary |
NatternAlt (talk | contribs) (Added properties and empty notes field (using bot)) |
||
(One intermediate revision by one other user not shown) | |||
Line 2: | Line 2: | ||
| icon = Frightened Condition Icon.webp | | icon = Frightened Condition Icon.webp | ||
| effects = * This entity's proximity to a Meenlock fills it with fear. It will become {{Cond|Frightened}} unless it succeeds a {{SavingThrow|Constitution}}. | | effects = * This entity's proximity to a Meenlock fills it with fear. It will become {{Cond|Frightened}} unless it succeeds a {{SavingThrow|Constitution}}. | ||
| type = Frightened | |||
| stack id = MEENLOCK_FEAR | |||
| status groups = SG_Frightened | |||
| tick type = start turn | |||
| stack type = ignore | |||
| notes = | |||
}} | }} | ||
{{Inflicts|Frightened|cond}} | {{Inflicts|Frightened|cond}} |
Latest revision as of 19:41, 3 February 2024
- This entity's proximity to a Meenlock fills it with fear. It will become unless it succeeds a
Constitution saving throw.
Properties
Loses duration: start of turn
If already applied: don't apply