Wild Magic: Burning (Condition): Difference between revisions

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| effects =
| effects =
* Takes {{DamageText|1d6|Fire}} damage at the start of each turn.
* Takes {{DamageText|1d6|Fire}} damage at the start of each turn.
| stack id =WILD_MAGIC_BURNING| status groups =SG_Helpable_Condition| tick type =start turn| properties =InitiateCombat, BringIntoCombat, Burning, DisableOverhead| notes =
}}
}}

Latest revision as of 19:48, 3 February 2024

  • Takes 1d6Damage TypesFire damage at the start of each turn.

Properties

Status groupsStatus groups: SG_Helpable_Condition

Loses duration: start of turn

More properties:

Sources of Wild Magic: Burning