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Wild Magic: Burning (Condition): Difference between revisions
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HiddenDragon (talk | contribs) No edit summary |
NatternAlt (talk | contribs) (Added properties and empty notes field (using bot)) |
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| effects = | | effects = | ||
* Takes {{DamageText|1d6|Fire}} damage at the start of each turn. | * Takes {{DamageText|1d6|Fire}} damage at the start of each turn. | ||
| stack id =WILD_MAGIC_BURNING| status groups =SG_Helpable_Condition| tick type =start turn| properties =InitiateCombat, BringIntoCombat, Burning, DisableOverhead| notes = | |||
}} | }} |
Latest revision as of 18:48, 3 February 2024
Properties
WILD_MAGIC_BURNING
: start of turn :
Conditions with the same stack ID
Conditions with the stack ID WILD_MAGIC_BURNING
, only one of these can be applied at the same time:
Condition | Effects |
---|---|