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Command: Flee: Difference between revisions

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'''Command (Flee)''' is a variant of the [[Spell#Level 1 Spells|Level 1]] Enchantment Spell, [[Command]]. This spell allows spellcasters to order their target to temporarily flee and do nothing else.
{{SpellPage
| name = Command: Flee
| image = Command Flee.webp
| level = 1
| school = Enchantment
| summary = This spell is a variant of {{SAI|Command}}. It allows spellcasters to order their target to temporarily flee and do nothing else.
| description = Command a creature to flee from you on its turn and do nothing else.
| cost = action, spell1
| attack roll =
| damage =
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| concentration =
| save = WIS
| range = ranged
| range m =
| range ft =
| aoe =
| aoe m =
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| condition = Command: Flee
| condition duration = 1
| condition save = Wisdom
| area =
| area category =
| area shape =
| area range m =
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| area turn start damage =
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| higher levels = [[Spells#Upcasting|Upcast]]: Affects an additional target for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st.
| variant of = Command
| notes =
}}


[[Category:Spells]][[Category:Level 1 Spells]][[Category:Enchantment Spells]]
== External Links ==
 
* {{FRWiki|Command|long}}
[[File:Command Flee Icon.png|upright=0.8|thumb|right|{{AbilityInfobox
| title = <div style="font-size:105%; font-family:Georgia;">''"Command a creature to flee from you on its turn and do nothing else."''</div>
----
<div style="text-align:center;">[[File:Actions Icon.png|frameless|25px]] '''Action''' [[File:Spell Slots Icon 2.png|frameless|25px]] '''Level 1 Spell Slot'''</div>
----
| Range = 18m / 60ft
| School = Enchantment
| Saving Throw = [[Wisdom]]
| Concentration = None
| Condition = [[Condition#Command: Flee|Command: Flee]]
| Duration = 1 turn
| Class = [[Bard]], [[Cleric]], [[Paladin]]
}}]]
 
== Description ==
Command a creature to flee from you on its turn and do nothing else.
 
== Properties ==
{{C|[[File:Actions Icon.png|frameless|25px]] Action + [[File:Spell Slots Icon 2.png|frameless|25px]] Level 1 Spell Slot}}
 
''Available to level 1 [[Bard]], [[Cleric]] and level 2 [[Paladin]].''
* Range: {{C|[[File:Range Icon 2.png|frameless|upright=0.1]] 18m / 60ft}}
* Saving Throw: {{C|[[File:Save Throw Icons.png|frameless|upright=0.1]] [[Wisdom]]}}
 
{| role="presentation" class="wikitable"
| <strong>[[File:Command Flee Icon.png|frameless|upright=0.12]] Command: Flee</strong>
|-
| {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: 1 turn}}
* Has to move as far away from the spellcaster by the fastest available means.
* Cannot take [[Action]]s, [[Bonus Action]]s, or [[Reaction]]s.
|}
 
== At Higher Levels ==
When the spell is cast at 2nd Level or higher, you can target an additional creature for each spell slot level above 1st. The creatures must be within {{C|9m / 30ft}} of each other.

Revision as of 15:29, 9 March 2024

Command Flee.webp

Command: Flee is a level 1 enchantment spell. This spell is a variant of Command Command. It allows spellcasters to order their target to temporarily flee and do nothing else.

Description

Command a creature to flee from you on its turn and do nothing else.

Properties

Cost
Action + Level 1 Spell Slot
Details
WIS Save
 Range: 18 m / 60 ft

At higher levels

Upcast: Affects an additional target for each Spell Slot Level above 1st.

Condition: Command: Flee

Command: Flee Command: Flee

Duration: 1 turn

Wisdom saving throw

How to learn

This spell is a variation of:
Command Command

External Links