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Command: Flee: Difference between revisions
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{{SpellPage | |||
| name = Command: Flee | |||
| image = Command Flee.webp | |||
| level = 1 | |||
| school = Enchantment | |||
| summary = This spell is a variant of {{SAI|Command}}. It allows spellcasters to order their target to temporarily flee and do nothing else. | |||
| description = Command a creature to flee from you on its turn and do nothing else. | |||
| cost = action, spell1 | |||
| attack roll = | |||
| damage = | |||
| damage modifier = | |||
| damage type = | |||
| damage save = | |||
| damage save effect = | |||
| extra damage = | |||
| extra damage modifier = | |||
| extra damage type = | |||
| extra damage save = | |||
| extra damage save effect = | |||
| concentration = | |||
| save = WIS | |||
| range = ranged | |||
| range m = | |||
| range ft = | |||
| aoe = | |||
| aoe m = | |||
| aoe ft = | |||
| condition = Command: Flee | |||
| condition duration = 1 | |||
| condition save = Wisdom | |||
| area = | |||
| area category = | |||
| area shape = | |||
| area range m = | |||
| area range ft = | |||
| area duration = | |||
| area turn start damage = | |||
| area turn start damage type = | |||
| area turn start damage save = | |||
| area turn start damage save effect = | |||
| area turn end damage = | |||
| area turn end damage type = | |||
| area turn end damage save = | |||
| area turn end damage save effect = | |||
| area condition = | |||
| area condition 2 = | |||
| area condition 3 = | |||
| area condition 4 = | |||
| higher levels = [[Spells#Upcasting|Upcast]]: Affects an additional target for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st. | |||
| variant of = Command | |||
| notes = | |||
}} | |||
== External Links == | |||
* {{FRWiki|Command|long}} | |||
== | |||
* | |||
{| | |||
Revision as of 15:29, 9 March 2024
Command: Flee is a level 1 enchantment spell. This spell is a variant of . It allows spellcasters to order their target to temporarily flee and do nothing else.
Description
Command a creature to flee from you on its turn and do nothing else.
Properties
At higher levels
Upcast: Affects an additional target for each Spell Slot Level above 1st.Condition: Command: Flee
Duration: 1 turn
- Has to move as far away from the spellcaster by the fastest available means.
- Cannot take Actions, Bonus Actions, or Reactions.
How to learn
This spell is a variation of:
External Links
- Command on the Forgotten Realms Wiki