Ad placeholder
Feather Fall: Difference between revisions
Jump to navigation
Jump to search
(Changed the casting time from action to bonus action) |
(Remove up-to-date template.) |
||
Line 1: | Line 1: | ||
{{SpellPage | {{SpellPage | ||
| name = Feather Fall | | name = Feather Fall |
Revision as of 15:34, 9 March 2024
Feather Fall is a level 1 transmutation spell. It allows spellcasters to make themselves and their allies light as a feather, preventing them from taking damage when falling from extreme heights.
Description
You and nearby allies gain Immunity to Falling damage.
Properties
- Cost
- Bonus action + Level 1 Spell Slot
- Details
- Range: Self
- AoE: 9 m / 30 ft (Radius)
- Ritual
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Feather Fall
Duration: 10 turns
- Rate of falling is slowed, granting Immunity to Falling damage.
How to learn
Classes:
- Class Level 1: Bard, Sorcerer, Wizard, and Draconic Bloodline (Silver/Cold Ancestry)
- Class Level 3: Arcane Trickster, and Eldritch Knight
Granted by the following items: