Basic Poison: Difference between revisions
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{{MiscItemPage| | {{MiscItemPage| | ||
|image = COAT Basic Poison Faded.png | | image = COAT Basic Poison Faded.png | ||
|icon = COAT Basic Poison Unfaded.png | | controller icon = COAT Basic Poison Unfaded.png | ||
|uid = CONS_Poison_Basic | | icon = COAT Basic Poison Unfaded Icon.png | ||
|description = '''Basic Poison''' is a | | uid = CONS_Poison_Basic | ||
|quote = Even when closed, a choking acrid smell emanates from this bottle. | | description = '''Basic Poison''' is a [[Consumables|Consumable]]([[Coatings|Coating]]). It can be applied to a weapon to give it special properties for ten turns or thrown as a [[Grenades|Grenade]] to inflict its effects in an area. | ||
|type = Coatings | | quote = Even when closed, a choking acrid smell emanates from this bottle. | ||
|single use = yes | | type = Coatings | ||
|rarity = common | | single use = yes | ||
|weight kg = 0.2 | | notes = Don’t recommend to buy the costy ingredient (minimum 3 Bonecap, 5 GP each + Oleander 4 GP = 19 GP vs 10 GP when buying the result), not worthy… | ||
|weight lb = 0.4 | | rarity = common | ||
|price = 10 | | weight kg = 0.2 | ||
|usage cost = bonus action | | weight lb = 0.4 | ||
|effect = | | price = 10 | ||
*Coat your active weapon with poison | | usage cost = bonus action | ||
| uuid = 28645376-e6e8-436a-8e9a-c62877fae07d | |||
| effect = * Coat your active weapon with poison.<br> | |||
{{InfoBlob|{{action}}}}<br> | |||
{{InfoBlob|{{action}}}} | *{{SmallIcon|Throw Icon.png}} [[Throw]] the poison to create a [[Poison Cloud]] that can poison all creatures in an area | ||
**{{Range|ranged}} | |||
* {{SmallIcon|Throw Icon.png}} [[Throw]] the poison to create a | |||
**{{AOE|m=1|ft=3|Radius}} | **{{AOE|m=1|ft=3|Radius}} | ||
**{{Duration|1}} | **{{Duration|1}} | ||
| condition = Coated in Basic Poison | |||
|where to find = | | condition duration = 10 | ||
Obtainable from various merchants, enemies, and locations throughout the game. | | condition2 = Poisoned | ||
| condition2 duration = Saving Throw | |||
Can | | condition2 save = CON | ||
| condition2 dc = 11 | |||
| where to find = * Obtainable from various merchants, enemies, and locations throughout the game. | |||
* Can be crafted via [[Alchemy]] by combining {{SmItemIcon|Vitriol of Bonecap}} (procured from {{SmItemIcon|Bonecap}}) and any [[Alchemy#Extractions|Ashes]]. (see notes) | |||
}} | }} |
Revision as of 08:12, 28 March 2024
Basic Poison is a Consumable(Coating). It can be applied to a weapon to give it special properties for ten turns or thrown as a Grenade to inflict its effects in an area.
Even when closed, a choking acrid smell emanates from this bottle.
Properties
- Coatings
- Single Use
- Rarity: Common
- Weight: 0.2 kg / 0.4 lb
- Price: 10 gp
-
UID
CONS_Poison_BasicUUID
28645376-e6e8-436a-8e9a-c62877fae07d
Effect
- Coat your active weapon with poison.
- Throw the poison to create a Poison Cloud that can poison all creatures in an area
- Range: 18 m / 60 ft
- AoE: 1 m / 3 ft (Radius)
- Duration: 1 turn
Condition: Coated in Basic Poison
Duration: 10 turns
- Targets must succeed a DC 11 Constitution saving throw or become .
- On a successful save, target receives for 2 turns.
Condition: Poisoned
Duration: Until successful Saving Throw
DC 11 Constitution saving throw
- Suffers Disadvantage on Attack rolls and Ability Checks.
Where to find
- Obtainable from various merchants, enemies, and locations throughout the game.
- Can be crafted via Alchemy by combining Vitriol of Bonecap (procured from Bonecap) and any Ashes. (see notes)
Notes
Don’t recommend to buy the costy ingredient (minimum 3 Bonecap, 5 GP each + Oleander 4 GP = 19 GP vs 10 GP when buying the result), not worthy…