Grand Slam: Difference between revisions

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(grand slam weapon action)
 
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{{WeaponActionPage|icon=Action Mag GrandSlam.png|description=Slam your weapon into the ground, thunderously impacting nerby foes and possibly pushing them away.
{{Weapon action page
 
| image = Grand Slam.webp
on Save: Targets still take half damage.
| controller icon = Grand Slam Icon.webp
 
| icon = Grand Slam Unfaded Icon.webp
The target can't be pushed if it's Large or Huge in size.|weapons=Corpsegrinder|action type=standard|damage=1d8|damage type=Bludgeoning|damage modifier=Proficiency|extra damage=4|extra damage type=Thunder|aoe m=3|aoe ft=9.8|recharge=Short Rest|condition save=DEX Save}}
| cost = action
| weapons = Corpsegrinder
| description = Slam your weapon into the ground, dealing additional {{DamageType|Thunder}} damage equal to your [[proficiency bonus]], thunderously impacting nearby foes and possibly pushing them away.
| warning = {{Prereq|The target can't be pushed if it is Large or Huge in size.}}
| damage = weapon
| extra damage = prof
| extra damage type = Thunder
| aoe = circle
| aoe m = 3
| aoe ft = 9.8
| recharge = Short Rest
| save = DEX
| save dc = weapon action
| on save = Targets still take half damage.
| notes =
}}
[[Category:Sources of Thunder damage]]

Latest revision as of 00:54, 27 April 2024

Grand Slam.webp

Grand Slam is a weapon action granted by Corpsegrinder.

Description

Slam your weapon into the ground, dealing additional Damage TypesThunder damage equal to your proficiency bonus, thunderously impacting nearby foes and possibly pushing them away.

The target can't be pushed if it is Large or Huge in size.

Properties

Cost
Action
Damage
Normal weapon damage
+
Details
DEX Save (Weapon action DC) (On Save: Targets still take half damage.)
AoE: 3 m / 9.8 ft (Radius)
Recharge: Short rest


How to learn

Granted by the weapons: