Contagion: Mindfire: Difference between revisions

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{{ up to date | 2023-08-22 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{SpellPage
{{SpellPage
| name = Contagion: Mindfire
| name = Contagion: Mindfire
Line 7: Line 5:
| school = Necromancy
| school = Necromancy
| ritual =
| ritual =
| class learns at level 9 = Cleric, Druid
| other ways to learn = * {{Class|Circle of the Spores}} learn this spell automatically at level 9.
* {{Class|Circle of the Land}} that picks Arctic, Forest, or Underdark Land learn this spell automatically at level 9.
* {{Class|Bard}}s can learn this spell at level 10 via [[Magical Secrets]]
| races =
| race learns at level 1 =
| race learns at level 2 =
| summary = This spell is a variation of the Level 5 Necromancy Spell, {{SAI|Contagion}}. It allows spellcasters to Poison an enemy, with the possibility of the affliction progressing into a Disease which saps target's Intelligence.
| summary = This spell is a variation of the Level 5 Necromancy Spell, {{SAI|Contagion}}. It allows spellcasters to Poison an enemy, with the possibility of the affliction progressing into a Disease which saps target's Intelligence.
| description = Poison a target and possibly afflict them with a Disease. When cast, the target receives {{Cond|Contagion Poisoned}}.
| description = The target receives {{Disadvantage}} on Intelligence [[Ability Check]]s and [[Saving Throw]]s, and is {{Cond|Befuddled}}.
| extra description = The creature's brain begins to cook in a rancid stew of hot sour blood, impairing its [[Intelligence]].
| cost = action, spell5
| cost = action, spell5
| attack roll = yes
| attack roll = yes
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| extra damage per =
| extra damage per =
| concentration =
| concentration =
| save = CON
| range = melee
| range = melee
| range m =
| range m =
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| aoe m =
| aoe m =
| aoe ft =
| aoe ft =
| condition = Condition Poisoned
| condition = Contagion Poisoned
| condition duration =
| condition duration =
| condition save =
| condition save =
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| higher levels =  
| higher levels =  
| variants =
| variants =
| variant of = Contagion
| notes =
| notes =
| video =
| video =

Latest revision as of 22:38, 27 April 2024

Contagion Mindfire.webp

Contagion: Mindfire is a level 5 necromancy spell. This spell is a variation of the Level 5 Necromancy Spell, Contagion Contagion. It allows spellcasters to Poison an enemy, with the possibility of the affliction progressing into a Disease which saps target's Intelligence.

Description

The target receives Disadvantage Icon.png Disadvantage on Intelligence Ability Checks and Saving Throws, and is Befuddled Befuddled.

The creature's brain begins to cook in a rancid stew of hot sour blood, impairing its Intelligence.

Properties

Cost
Action + Level 5 Spell Slot
Details
Attack roll
CON Save
 Melee: 1.5 m / 5  ft

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Contagion Poisoned

Contagion Poisoned Contagion Poisoned
  • Has Disadvantage Icon.png Disadvantage on Attack rolls and Checks.
  • Each turn, it must succeed on a Saving throw, or the Poison will advance in stage. On 3 successes, it recovers. On 3 failures, it contracts the Disease corresponding to the variant of the spell Contagion that was cast.

Condition: Stricken With Mindfire

Stricken With Mindfire Stricken With Mindfire

How to learn

This spell is a variation of:
Contagion Contagion

External Links[edit | edit source]