Deflect Missiles: Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
(Add Deflect Missiles)
 
mNo edit summary
 
(9 intermediate revisions by 8 users not shown)
Line 1: Line 1:
[[File:Action Monk DeflectMissile.png|right|frameless]]
{{See also|Deflect Missiles (Return)}}
'''Deflect Missiles''' is a [[Reaction]] gained by [[Monk]] at Level 3. Deflect Missiles allows the Monk to reduce incoming damage from ranged weapon attacks and optionally return the projectile.  
{{ActionPage
| image = Deflect Missiles.webp
| summary = '''Deflect Missiles''' is a [[Reaction]] gained by [[Monk]] at Level 3. Deflect Missiles allows the Monk to reduce incoming damage from ranged weapon attacks and optionally return the projectile.
| description = Reduce the damage from a ranged weapon attack by 1d10 + your Dexterity [[Modifier]] + your monk level.


==Description==
If the damage is reduced to 0, you use a Ki Point to {{SAI|Deflect Missiles (Return)|Deflect the Missile}}.
Use your reaction to reduce the damage from a ranged weapon attack by 1d10 + your Dexterity Modifier + your monk level. If the damage is reduced to 0, you use a Ki Point to Deflect the Missile.
| extra description = You can only reduce damage from the attack - any additional effects can't be negated.
| cost = reaction
| additional =  
| higher levels =  
| class learns at level 3 = Monk
| notes = * Reducing damage does not negate any other effects of the attack. Conditons such as [[Gaping Wounds (Condition)|Gaping Wounds]] from a [[Piercing Strike]] are still applied, even if the damage is reduced all the way to 0.
| bugs = * This feature seems to behave weirdly with certain weapons, possibly due to bugs.
** Deflect Missiles does not trigger at all against attacks from [[Giantbreaker]].
** Against dual wielding [[Hand Crossbows]], the first attack will always hit; the second attack can be reduced by Deflect Missiles, but Deflect Missiles (Return) never triggers.
}}


==Properties==
[[Category:Sources of damage reduction]]
{{Action|Reaction}}
*'''Deflect Missiles'''
**Spend your [[Reaction]] to reduce the damage by {{InfoBlob|1d10 + your {{Ability|Dexterity}} + your monk level}} .
**{{Recharge|Once Per Round}} ([[Resource]]: {{action|reaction}})
**{{Recharge|Long Rest}} (Undocumented Resource: DeflectMissiles_Charge); See Bug in Notes
*'''Deflect Missiles (Return)'''
**Spend your [[Reaction]] and {{InfoBlob|1 {{SmallIcon|Monk Ki Icon.png}}Ki Point(s)}} to catch a projectile from a ranged weapon attack and shoot it back at your attacker.
**This attack counts as a [[Unarmed Strike]].
**{{Recharge|Once Per Round}} ([[Resource]]: {{action|reaction}})
**{{Recharge|Short Rest}} ([[Resource]]: Ki Point)
**{{Recharge|Long Rest}} (Undocumented Resource: DeflectMissiles_Charge)
 
==Notes==
 
*You can only reduce damage from the attack - any additional effects can't be negated.
**This means Deflect Missiles (Return) can not be use on such attacks even if the attack damage was reduced to 0.
*Bug: The damage reduction part of Deflect Missiles also depends on the DeflectMissiles_Charge, so if Deflect Missiles (Return) is used you are unable to use Deflect Missiles at all until you have taken a long rest.

Latest revision as of 00:23, 28 April 2024

Deflect Missiles.webp

Deflect Missiles is a Reaction gained by Monk at Level 3. Deflect Missiles allows the Monk to reduce incoming damage from ranged weapon attacks and optionally return the projectile.

Description

Reduce the damage from a ranged weapon attack by 1d10 + your Dexterity Modifier + your monk level.

If the damage is reduced to 0, you use a Ki Point to Deflect the Missile Deflect the Missile.

You can only reduce damage from the attack - any additional effects can't be negated.

Properties

Cost:
Reaction

How to learn

Classes:

Notes

  • Reducing damage does not negate any other effects of the attack. Conditons such as Gaping Wounds from a Piercing Strike are still applied, even if the damage is reduced all the way to 0.

Bugs

  • This feature seems to behave weirdly with certain weapons, possibly due to bugs.
    • Deflect Missiles does not trigger at all against attacks from Giantbreaker.
    • Against dual wielding Hand Crossbows, the first attack will always hit; the second attack can be reduced by Deflect Missiles, but Deflect Missiles (Return) never triggers.