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Hand Crossbows
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are a type of one-handed martial ranged weapon. The following are some base attributes common to most hand crossbows, although special or magical variants may be significantly different. For the most common, nonmagical type of this weapon, see Hand Crossbow. Further down below, you can find a list of all hand crossbows in the game.
Properties
- Damage
1d6 (1~6) + Dexterity modifier
- Details
- One-Handed
- Range: 15 m / 50 ft
- Light
- Dippable
Actions[edit source]
proficiency, equip in main hand to gain:
If you have- ) (
- Deal regular damage and possibly inflict Short rest.) which cause extra damage on attacks. ( Recharge:
- ) (
- Make a Ranged Attack while moving. Prerequisite: Must have Short rest.) or this turn. ( Recharge:
List of hand crossbows
Item | Ench. | Damage | Damage type | Weight | Price | Special |
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Hand Crossbow | 1d6 | Piercing | 0.9 kg 1.8 lb | 50 | ||
Hand Crossbow (Yurgir) | 2d10 | Piercing | 0.9 kg 1.8 lb | 50 | Not usable by humanoids. | |
Firestoker | 1d6 | Piercing | 0.9 kg 1.8 lb | 100 |
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Hand Crossbow +1 | +1 | 1d6 + 1 | Piercing | 0.9 kg 1.8 lb | 65 | |
Hand Crossbow +2 | +2 | 1d6 + 2 | Piercing | 0.9 kg 1.8 lb | 155 | |
Ne'er Misser | +1 | 1d6 + 1 | Force | 0.9 kg 1.8 lb | 310 |
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Hellfire Hand Crossbow | +2 | 1d6 + 2 | Piercing | 0.9 kg 1.8 lb | 770 |
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Legacy content
External Links[edit | edit source]