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[[File:Action Monk DeflectMissile.png|right|frameless]]
{{See also|Deflect Missiles (Return)}}
'''Deflect Missiles''' is a [[Reaction]] gained by [[Monk]] at Level 3. Deflect Missiles allows the Monk to reduce incoming damage from ranged weapon attacks and optionally return the projectile.  
{{ActionPage
| image = Deflect Missiles.webp
| summary = '''Deflect Missiles''' is a [[Reaction]] gained by [[Monk]] at Level 3. Deflect Missiles allows the Monk to reduce incoming damage from ranged weapon attacks and optionally return the projectile.
| description = Reduce the damage from a ranged weapon attack by 1d10 + your Dexterity [[Modifier]] + your monk level.


==Description==
If the damage is reduced to 0, you use a Ki Point to {{SAI|Deflect Missiles (Return)|Deflect the Missile}}.
Use your reaction to reduce the damage from a ranged weapon attack by 1d10 + your Dexterity Modifier + your monk level. If the damage is reduced to 0, you use a Ki Point to Deflect the Missile.
| extra description = You can only reduce damage from the attack - any additional effects can't be negated.
| cost = reaction
| additional =  
| higher levels =  
| class learns at level 3 = Monk
| notes = * Reducing damage does not negate any other effects of the attack. Conditons such as [[Gaping Wounds (Condition)|Gaping Wounds]] from a [[Piercing Strike]] are still applied, even if the damage is reduced all the way to 0.
| bugs = * This feature seems to behave weirdly with certain weapons, possibly due to bugs.
** Deflect Missiles does not trigger at all against attacks from [[Giantbreaker]].
** Against dual wielding [[Hand Crossbows]], the first attack will always hit; the second attack can be reduced by Deflect Missiles, but Deflect Missiles (Return) never triggers.
}}


==Properties==
[[Category:Sources of damage reduction]]
{{Action|Reaction}}
*'''Deflect Missiles'''
**Spend your [[Reaction]] to reduce the damage by {{InfoBlob|1d10 + your {{Ability|Dexterity}} + your monk level}} .
**{{Recharge|Once Per Round}} ([[Resource]]: {{action|reaction}})
*'''Deflect Missiles (Return)'''
**Spend your [[Reaction]] and {{InfoBlob|1 {{SmallIcon|Monk Ki Icon.png}}Ki Point(s)}} to catch a projectile from a ranged weapon attack and shoot it back at your attacker.
**This attack counts as a [[Unarmed Strike]].
**{{Recharge|Once Per Round}} ([[Resource]]: {{action|reaction}})
**{{Recharge|Short Rest}} ([[Resource]]: Ki Point)
 
==Notes==
 
*You can only reduce damage from the attack - any additional effects can't be negated.
**Additional effect here means everything that is no damage (e.g. a condition).
*Potential bugs/Needs testing: Seems to behave weirdly against certain weapons
**Deflect Missiles does not trigger at all against the Giantbreaker on from a Dwarf Warlock (previously Barbarian).
**Against dual wielding Hand Crossbows the first attack will always hit, the second attack can be reduced by Deflect Missiles, but Deflect Missiles (Return) never triggers.

Latest revision as of 23:23, 27 April 2024

Deflect Missiles.webp

Deflect Missiles is a Reaction gained by Monk at Level 3. Deflect Missiles allows the Monk to reduce incoming damage from ranged weapon attacks and optionally return the projectile.

Description

Reduce the damage from a ranged weapon attack by 1d10 + your Dexterity Modifier + your monk level.

If the damage is reduced to 0, you use a Ki Point to Deflect the Missile Deflect the Missile.

You can only reduce damage from the attack - any additional effects can't be negated.

Properties

Cost:
Reaction

How to learn

Classes:

Notes

  • Reducing damage does not negate any other effects of the attack. Conditons such as Gaping Wounds from a Piercing Strike are still applied, even if the damage is reduced all the way to 0.

Bugs

  • This feature seems to behave weirdly with certain weapons, possibly due to bugs.
    • Deflect Missiles does not trigger at all against attacks from Giantbreaker.
    • Against dual wielding Hand Crossbows, the first attack will always hit; the second attack can be reduced by Deflect Missiles, but Deflect Missiles (Return) never triggers.