Barkskin (Condition): Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
m ("If you armour Class…" to "If your armour Class…")
m ("...all change your base armour class and therefore does not stack." to "…all change your base armour class and therefore do not stack.")
Line 2: Line 2:
| effects = * {{Armour Class}} increased to 16.
| effects = * {{Armour Class}} increased to 16.
| notes = * If your Armour Class is lower than 16, Barkskin changes your base Armour Class to 16 with no other bonuses allowed from any source.
| notes = * If your Armour Class is lower than 16, Barkskin changes your base Armour Class to 16 with no other bonuses allowed from any source.
* {{Cond|Mage Armour}}, {{SAI|Draconic Resilience}}, {{SAI|Unarmoured Defence (Barbarian)}}, {{SAI|Unarmoured Defence (Monk)}} and {{Cond|Barkskin}} all change your base armour class and therefore does not stack.
* {{Cond|Mage Armour}}, {{SAI|Draconic Resilience}}, {{SAI|Unarmoured Defence (Barbarian)}}, {{SAI|Unarmoured Defence (Monk)}} and {{Cond|Barkskin}} all change your base armour class and therefore do not stack.
** If you have multiple of these you will only get the benefit of the one that gives the most {{Armour Class}}.
** If you have multiple of these you will only get the benefit of the one that gives the most {{Armour Class}}.
* Barkskin can work while in {{SAI|Wild Shape}}.
* Barkskin can work while in {{SAI|Wild Shape}}.

Revision as of 07:19, 1 May 2024

Notes

Sources of Barkskin