Luck of the Far Realms: Difference between revisions

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{{ up to date | 2023-09-03 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{Passive feature page
{{ActionPage
|image=Luck of the Far Realms.webp
|image=Luck of the Far Realms.webp
|icon=Luck of the Far Realms Icon.webp
|summary='''Luck of the Far Realms''' is a passive feature/reaction and [[Illithid Power]]. This feature allows a character to change a successful [[Attack Roll]] into a [[Critical Hit]] once per long rest.
|summary='''Luck of the Far Realms''' is a passive feature/reaction and [[Illithid Power]]. This feature allows a character to change a successful [[Attack Roll]] into a [[Critical Hit]] once per long rest.
|description= Once per [[Long Rest]], you can change a successful [[Attack Roll]] against a foe into a [[Critical Hit]].
|description= Once per [[Long Rest]], you can change a successful [[Attack Roll]] against a foe into a [[Critical Hit]].
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[[Category:Illithid Powers]]
[[Category:Illithid Powers]]
[[Category:Passive features]]

Revision as of 00:45, 10 May 2024

Luck of the Far Realms.webp

Luck of the Far Realms is a passive feature/reaction and Illithid Power. This feature allows a character to change a successful Attack Roll into a Critical Hit once per long rest.

Description

Once per Long Rest, you can change a successful Attack Roll against a foe into a Critical Hit.

Details

Cost:
Reaction
Recharge: Long rest

How to learn

Other ways to learn: