Luck of the Far Realms: Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
m (Fix missing links and format)
mNo edit summary
(9 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{ up to date | 2023-09-03 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{Passive feature page
 
|image=Luck of the Far Realms.webp
{{PageSeo
|icon=Luck of the Far Realms Icon.webp
| description = Luck of the Far Realms is an Illithid Power which allows a character to change a successful attack roll into a critical hit once per long rest.
|summary='''Luck of the Far Realms''' is a passive feature/reaction and [[Illithid Power]]. This feature allows a character to change a successful [[Attack Roll]] into a [[Critical Hit]] once per long rest.
| image = TadpoleSuperPower_LuckOfTheFarRealm.png
|description= Once per [[Long Rest]], you can change a successful [[Attack Roll]] against a foe into a [[Critical Hit]].
|cost=reaction
|recharge=Long Rest
|other ways to learn=
* Unlock from the [[illithid powers|illithid power]] skill tree with a [[Mind Flayer Parasite Specimen]] after obtaining the following:
** {{SAI|Favourable Beginnings}}
}}
}}
[[File:TadpoleSuperPower_LuckOfTheFarRealm.png|frameless|right]]
'''Luck of the Far Realms''' is a passive feature and [[Illithid Power]]. This feature allows a character to change a successful [[Attack Roll]] into a [[Critical Hit]] once per long rest.
== Description ==
When you make a successful [[Attack Roll]] against a foe, you can change that hit into a [[Critical Hit]].
== Properties ==
{{InfoBlob|{{action|reaction}}}}
* {{Recharge|Long Rest}}
* Change a successful [[Attack Roll]] into a [[Critical Hit]].


[[Category:Illithid Powers]]
[[Category:Illithid Powers]]
[[Category:Passive Features]]
[[Category:Reactions]]

Revision as of 00:45, 10 May 2024

Luck of the Far Realms.webp

Luck of the Far Realms is a passive feature/reaction and Illithid Power. This feature allows a character to change a successful Attack Roll into a Critical Hit once per long rest.

Description

Once per Long Rest, you can change a successful Attack Roll against a foe into a Critical Hit.

Details

Cost:
Reaction
Recharge: Long rest

How to learn

Other ways to learn: