The Terazul Jitters (Condition): Difference between revisions
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(Clarified the in-game description with the actual effect) |
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{{ConditionPage| | {{ConditionPage| | ||
|icon = DRUG Terazul Unfaded.png | |icon = DRUG Terazul Unfaded Icon.png | ||
|effects = | |effects = | ||
* You move faster but become exhausted after moving while under the frenetic influence of Terazul. | * You move faster but become exhausted after moving while under the frenetic influence of Terazul. | ||
* Affected entity gains an additional {{r|action}}, 9{{nbts}}m / 30{{nbts}}ft of movement, +2 to {{ArmourClass}}, and {{Advantage}} on [[Dexterity]] {{SavingThrow}}s. | * Affected entity gains an additional {{r|action}}, 9{{nbts}}m / 30{{nbts}}ft of movement, +2 to {{ArmourClass}}, and {{Advantage}} on [[Dexterity]] {{SavingThrow}}s. | ||
* When the condition ends, the affected entity becomes {{Cond|Lethargic}} and is completely incapacitated for 1 turn. | * When the condition ends, the affected entity becomes {{Cond|Lethargic}} and is completely incapacitated for 1 turn. | ||
|stack id = | |||
CONS_DRUG_STIMULANT | |||
|stack priority = | |||
10 | |||
|status groups = | |||
SG_RemoveOnRespec | |||
| notes = | | notes = | ||
* This effect is equivalent to {{Cond|Hastened}} and can stack with it. | * This effect is equivalent to {{Cond|Hastened}} and can stack with it. | ||
}} | }} |
Latest revision as of 21:16, 13 May 2024
- You move faster but become exhausted after moving while under the frenetic influence of Terazul.
- Affected entity gains an additional
Action, 9 m / 30 ft of movement, +2 to
Armour Class, and
Advantage on Dexterity
Saving throws.
- When the condition ends, the affected entity becomes and is completely incapacitated for 1 turn.
Properties
Status groups: SG_RemoveOnRespec
Stack priority: 10
Notes
- This effect is equivalent to and can stack with it.