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Divine Favour: Difference between revisions

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(added tips of combo with Luminous Armour and Boots of Stormy Clamour (credit to u/hillmo25 for this, though their Boots link is broken and leads to The Sacred Star instead))
 
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[[Spell]] > [[Spell#List Of Spells|List Of Spells]] > [[Spell#1st Level Spells|1st Level Spells]] > Divine Favour
{{SpellPage
----'''Divine Favour''' is a [[Spell#1st Level Spells|Level 1]] Evocation Spell. This spell allows spellcasters to empower their weapons to deal an extra{{DamageText|1d4|Radiant}} damage.
| name = Divine Favour
[[File:Divine Favour Icon.png|thumb|{{AbilityInfobox
| image = Divine Favour.webp
| title = <div style="font-size:105%; font-family:Georgia;">''"Your prayer empowers you with divine radiance. Your weapons deal an additional <span style="color:#ffcc00">1d4 Radiant damage</span>."''</div>
| level = 1
----
| school = Evocation
<div style="text-align:center;">[[File:B.Action Icon.png|frameless|25px]] '''Bonus Action''' [[File:Spell Icon.png|frameless|upright=0.1]] '''Level 1 Spell Slot'''</div>
| classes = Paladin
----
| class learns at level 1 = War Domain:Domain Spell
| Range = Self
| class learns at level 2 = Paladin
| School = Evocation
| races =
| Concentration = Required
| summary = This spell allows spellcasters to empower their [[Weapons]] to deal extra {{DamageColor|Radiant|Radiant}} damage.
| Condition = [[Condition#Divine Favour|Divine Favour]]
| description = Your prayer empowers you with divine radiance. Your weapons deal an additional {{DamageText|1d4|Radiant}} damage.
| Duration = 3 Turns
| cost = bonus, spell1
| Class = [[Paladin]]
| attack roll =
}}|240x240px]]
| damage =
| damage modifier =
| damage type =
| damage save =
| damage save effect =  
| extra damage =
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| concentration = yes
| range = Self
| range m =
| range ft =
| aoe =
| aoe m =  
| aoe ft =  
| condition = Divine Favour
| condition duration = 3
| condition save =
| area =
| area category =
| area shape =
| area range m =
| area range ft =
| area duration =
| area turn start damage =
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| area condition 2 =  
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| area condition 4 =  
| higher levels =
| notes =
* Generally far better for [[War Domain]] [[Cleric]]s than [[Paladin]]s, as the latter's will gain more damage by spending it on [[Divine Smite]] to deliver roughly the same amount of damage in 1 hit instantly. The former, meanwhile, lacks '''Divine Smite''' and can stack up attacks with some help to gain more potential procs of the spell.
** It does however serve as an easy and early repeatable way to trigger the [[Luminous Armour]] to inflict the [[Radiating Orb (Condition)|Radiating Orb]] debuff to lower enemy attack rolls. As this is a [[condition]] it can in turn also trigger the [[Boots of Stormy Clamour]] to further debuff enemies by lowering their physical [[Saving throws]].
}}


==Description==
== External Links ==
Your prayer empowers you with divine radiance. Your weapons deal an additional {{DamageText|1d4|Radiant}} damage.
* {{FRWiki|Divine favor|long}}
==Properties==
<code>[[File:B.Action Icon.png|frameless|25px]] Bonus Action + [[File:Spell Icon.png|frameless|upright=0.1]] Level 1 Spell Slot</code>


''Available to level 2 [[Paladin]].''
[[Category:Sources of Radiant damage]]
*Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] Self}}
*Concentration: {{C|[[File:Concentration Icons.png|frameless|upright=0.1]] Required}}
{| class="wikitable" role="presentation"
|[[File:Divine Favour Icon.png|frameless|25x25px]]<b> Divine Favour</b>
|-
|{{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: 3 Turns}}
*our weapons deal an additional {{DamageText|1d4|Radiant}} damage.
|}

Latest revision as of 21:19, 14 May 2024

Divine Favour.webp

Divine Favour is a level 1 evocation spell. This spell allows spellcasters to empower their Weapons to deal extra Radiant damage.

Description

Your prayer empowers you with divine radiance. Your weapons deal an additional 1d4Damage TypesRadiant damage.

Properties

Cost
Bonus action + Level 1 Spell Slot
Details
 Range: Self
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Divine Favour

Divine Favour Divine Favour

Duration: 3 turns

  • Your weapons deal an additional 1d4Damage TypesRadiant damage.

How to learn

Classes:

Notes

  • Generally far better for War Domain Clerics than Paladins, as the latter's will gain more damage by spending it on Divine Smite to deliver roughly the same amount of damage in 1 hit instantly. The former, meanwhile, lacks Divine Smite and can stack up attacks with some help to gain more potential procs of the spell.

External Links[edit | edit source]