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Crusader's Mantle: Difference between revisions
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{{SpellPage | {{SpellPage | ||
| name = Crusader's Mantle | | name = Crusader's Mantle | ||
| image = Crusader's Mantle | | image = Crusader's Mantle.webp | ||
| level = 3 | | level = 3 | ||
| school = Evocation | | school = Evocation | ||
| classes = Paladin | | ritual = | ||
| summary = | | classes = Paladin | ||
| class learns at level 5 = War Domain:Domain Spell | |||
| class learns at level 6 = College of Lore:via [[Magical Secrets]] | |||
| class learns at level 9 = Paladin | |||
| class learns at level 10 = Bard:via [[Magical Secrets]] | |||
| races = | |||
| race learns at level 1 = | |||
| race learns at level 2 = | |||
| granted by items = Mantle of the Holy Warrior:Short Rest | |||
| summary = This spell allows spellcasters to imbue their allies' weapons with holy power, causing them to deal additional Radiant damage. | |||
| description = Radiate a holy power that emboldens nearby allies. Their weapon attacks deal an additional {{DamageText|1d4|Radiant}} damage. | | description = Radiate a holy power that emboldens nearby allies. Their weapon attacks deal an additional {{DamageText|1d4|Radiant}} damage. | ||
| action type = | | cost = action, spell3 | ||
| attack roll = | |||
| damage = | |||
| damage modifier = | |||
| damage type = | |||
| damage save = | |||
| damage save effect = | |||
| damage per = | |||
| extra damage = | |||
| extra damage modifier = | |||
| extra damage type = | |||
| extra damage save = | |||
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| concentration = yes | | concentration = yes | ||
| condition = Crusader's Mantle | | range = self | ||
| range m = | |||
| range ft = | |||
| aoe = radius | |||
| aoe m = 9 | |||
| aoe ft = 30 | |||
| condition = Crusader's Mantle Aura | |||
| condition duration = 10 | | condition duration = 10 | ||
| | | condition save = | ||
| | | area = | ||
| | | area category = | ||
| | | area shape = | ||
| area range m = | |||
| area range ft = | |||
| area duration = | |||
| area turn start damage = | |||
| area turn start damage type = | |||
| area turn start damage save = | |||
| area turn start damage save effect = | |||
| area turn end damage = | |||
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| area turn end damage save effect = | |||
| area condition = | |||
| area condition 2 = | |||
| area condition 3 = | |||
| area condition 4 = | |||
| higher levels = | |||
| variants = | |||
| notes = | |||
| video = | |||
}} | }} | ||
== External Links == | == External Links == | ||
* {{FRWiki|Crusader's mantle|long}} | * {{FRWiki|Crusader's mantle|long}} | ||
[[Category:Sources of Radiant damage]] |
Latest revision as of 09:21, 6 June 2024
Crusader's Mantle is a level 3 evocation spell. This spell allows spellcasters to imbue their allies' weapons with holy power, causing them to deal additional Radiant damage.
Description
Radiate a holy power that emboldens nearby allies. Their weapon attacks deal an additional 1d4Radiant damage.
Properties
- Cost
- Action + Level 3 Spell Slot
- Details
- Range: Self
- AoE: 9 m / 30 ft (Radius)
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Crusader's Mantle Aura
How to learn
Classes:
- Class Level 5: War Domain (Domain Spell)
- Class Level 6: College of Lore (via Magical Secrets)
- Class Level 9: Paladin
- Class Level 10: Bard (via Magical Secrets)
Granted by the following items:
- Mantle of the Holy Warrior ( Recharge: Short rest)