Kereska's Favour: Difference between revisions

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(bugs category)
(Removed bug note. It's just a consequence of unequipping the staff by polymorphing)
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| cost = action
| cost = action
| recharge = short rest
| recharge = short rest
| range = self
| granted by items = Markoheshkir:Short Rest
| granted by items = Markoheshkir:Short Rest
| item only = yes
| item only = yes
| variants = Sizzling Cataclysm, Deadlier than Arsenic, Bone-shaking Thunder, Bolts of Doom, Frost of Dark Winter, Flame of Wrath
| variants = Sizzling Cataclysm, Deadlier than Arsenic, Bone-shaking Thunder, Bolts of Doom, Frost of Dark Winter, Flame of Wrath
| notes = The conditions granted by these spells do not stack, i.e. after taking a short rest and casting a new variant, the old condition will be replaced. Addtionally, the user must be holding Markoheshkir in order to apply the condition
| notes =
| bugs = * BUG WARNING: A transmuter wizard using their [[Shapechanger]] ability to become a bird causes them to lose Kereska's Favour (tested in game version 4.1.1.3956130 (hotfix 11))
* The conditions granted by these spells do not stack, i.e. after taking a short rest and casting a new variant, the old condition will be replaced.
* The user must keep Markoheshkir equipped to keep the spell effects. Unequipping the staff will also remove any active Kereska's Favour effect. This includes temporarily unequipping items when using {{SAI|Shapechanger}}, for example.
}}
}}



Revision as of 06:51, 10 June 2024

Protection from Energy.webp

Kereska's Favour is a level 4 evocation spell. It allows its caster to imbue themselves with an element and unlock resistances and spells associated with it. It is granted by Markoheshkir.

Description

Imbue yourself with elemental energy sourced from the draconic goddess, Kereska.

Properties

Cost
Action
Details
 Range: Self
Recharge: Short rest

At higher levels

Casting this spell at a higher level grants no additional benefit.

Variants

How to learn

Granted by the following items:

Notes

  • The conditions granted by these spells do not stack, i.e. after taking a short rest and casting a new variant, the old condition will be replaced.
  • The user must keep Markoheshkir equipped to keep the spell effects. Unequipping the staff will also remove any active Kereska's Favour effect. This includes temporarily unequipping items when using Shapechanger Shapechanger, for example.