Ad placeholder
Kereska's Favour
Jump to navigation
Jump to search

Description
Imbue yourself with elemental energy sourced from the draconic goddess, Kereska.Properties
- Cost
- Action
- Details
- Range: Self
- Recharge: Short rest
At higher levels
Casting this spell at a higher level grants no additional benefit.
Technical details
UID
Shout_MAG_TheChromatic_ChromaticAttunement
Spell flags
Variants
How to learn
Granted by items:
- Markoheshkir (Recharge: Short rest)
Notes
- There is an associated variant of this spell for each elemental damage type. They boost their respective elemental damage by the wielder's proficiency bonus and grant two spells that can be cast once per short rest and do not use spell slots. The different variants are summarized below.
Bolts of Doom
- Boosts Lightning damage
- Spells generate Lightning Charges
- Grants Lightning Bolt
- Grants Chain Lightning
- Boosts Thunder damage
- Spells inflict Reverberation
- Grants Shatter
- Grants Destructive Wave
- Boosts Poison damage
- Spells inflict Poisoned
- Grants Ray of Sickness
- Grants Cloudkill
- Boosts Fire damage
- Spells generate Heat
- Grants Fireball
- Grants Wall of Fire
- Boosts Cold damage
- Spells inflict Frost
- Grants Ice Storm
- Grants Cone of Cold
- Boosts Acid damage
- Spells inflict Noxious Fumes
- Grants Melf's Acid Arrow
- Grants Hunger of Hadar
- The conditions granted by these spells do not stack; after taking a short rest and casting a new variant, the old condition is replaced.
- The user must keep Markoheshkir equipped to keep the spell effects. Unequipping the staff also removes any active Kereska's Favour effect; this includes, for example, temporarily unequipping items when using Shapechanger.
External links[edit | edit source]
Kereska on the Forgotten Realms Wiki