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Command: Grovel: Difference between revisions
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| level = 1 | | level = 1 | ||
| school = Enchantment | | school = Enchantment | ||
| summary = This spell allows spellcasters to order their target to temporarily fall | | summary = This spell allows spellcasters to order their target to temporarily fall Prone and do nothing else. | ||
| description = Command a creature to fall {{Cond|Prone}} on its turn and do nothing else. | | description = Command a creature to fall {{Cond|Prone}} on its turn and do nothing else. | ||
| cost = action, spell1 | | cost = action, spell1 | ||
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| condition duration = 1 | | condition duration = 1 | ||
| condition save = Wisdom | | condition save = Wisdom | ||
| condition dc = caster | |||
| area = | | area = | ||
| area category = | | area category = | ||
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| area condition 3 = | | area condition 3 = | ||
| area condition 4 = | | area condition 4 = | ||
| higher levels = | | higher levels = [[Spells#Upcasting|Upcast]]: Affects an additional target for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st. | ||
| variant of = Command | | variant of = Command | ||
| notes = | | notes = | ||
}} | }} |
Latest revision as of 06:48, 15 August 2024
Command: Grovel is a level 1 enchantment spell. This spell allows spellcasters to order their target to temporarily fall Prone and do nothing else.
Description
Command a creature to fall on its turn and do nothing else.
Properties
At higher levels
Upcast: Affects an additional target for each Spell Slot Level above 1st.Condition: Command: Grovel
Duration: 1 turn
Spell save DC Wisdom saving throw
- Can't move or take Actions, Bonus actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a grovelling creature have Advantage if they're made within 3 m / 10 ft of the creature.
How to learn
This spell is a variation of: