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Command: Halt: Difference between revisions
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(Created page with "Spell > List Of Spells > 1st Level Spells > Command (Halt) ---- '''Command (Halt)''' is a Level 1 Enchantment Spell. This spell allows spellcasters to order their target temporarily from moving or taking action. File:Command Halt Icon.png|upright=0.8|thumb|right|{{AbilityInfobox | title = <div style="font-size:105%; font-family:Georgia;">''"Command a creature to halt, preventing it...") |
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[[ | {{SpellPage | ||
| name = Command: Halt | |||
| image = Command Halt Icon.png | |||
| level = 1 | |||
| school = Enchantment | |||
| summary = This spell is a variant of [[Command]]. It allows spellcasters to order their target temporarily from moving or taking [[Action]]s, [[Bonus Action]]s, or [[Reaction]]s. | |||
| description = Command a creature to halt, preventing it from moving or taking any type of action. | |||
| cost = action, spell1 | |||
| attack roll = | |||
| damage = | |||
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| concentration = | |||
| save = WIS | |||
| range = ranged | |||
| range m = | |||
| range ft = | |||
| aoe = | |||
| aoe m = | |||
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| condition = Command: Halt | |||
| condition duration = 1 | |||
| condition save = Wisdom | |||
| condition dc = caster | |||
| area = | |||
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| area range m = | |||
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| area condition 4 = | |||
| higher levels = [[Spells#Upcasting|Upcast]]: Affects an additional target for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st. | |||
| variant of = Command | |||
| notes = | |||
}} | |||
== External Links == | |||
* {{FRWiki|Command|long}} | |||
* | |||
{| | |||
Latest revision as of 07:48, 15 August 2024
Command: Halt is a level 1 enchantment spell. This spell is a variant of Command. It allows spellcasters to order their target temporarily from moving or taking Actions, Bonus Actions, or Reactions.
Description
Command a creature to halt, preventing it from moving or taking any type of action.
Properties
At higher levels
Upcast: Affects an additional target for each Spell Slot Level above 1st.Condition: Command: Halt
Duration: 1 turn
Spell save DC Wisdom saving throw
- Cannot move.
- Cannot take Actions, Bonus Actions, or Reactions.
How to learn
This spell is a variation of:
External Links[edit | edit source]
Command on the Forgotten Realms Wiki