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Devotee's Mace: Difference between revisions
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| special = Main Hand Only | | special = Main Hand Only | ||
{{SpellAction|Healing Incense Aura}} | {{SpellAction|Healing Incense Aura}} | ||
| weapon actions = Concussive Smash, Backbreaker | | weapon actions = Concussive Smash, Backbreaker | ||
}} | }} | ||
[[Category:Sources of Bludgeoning damage]] | [[Category:Sources of Bludgeoning damage]] | ||
[[Category:Sources of Radiant damage]] | [[Category:Sources of Radiant damage]] | ||
[[Category:Sources of healing]] |
Latest revision as of 14:43, 8 September 2024
The Devotee's Mace is a legendary, +3 Mace that deals extra Radiant damage on hit, and can create a healing aura that heals the wielder and nearby allies.
This weapon is favoured by celestial devas, the vanguards of the divine ranks of paradise.
Properties
- Damage
- 1d6 + 3 (4~9) + Strength modifier Bludgeoning
- Extra damage
- 1d8 (1~8) Radiant
- Details
- Rarity: Legendary
- Enchantment: + 3
- One-Handed
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 1.8 kg / 3.6 lb
- Price: 640 gp
-
UID
MAG_Cleric_Devotees_MaceUUID
f8578a13-a857-4043-91e4-8101c9e7c004
Special
The holder of this item gains:
Main Hand Only
- Healing Incense Aura ()
- Emanating a soothing aura, You and nearby allies regain 1d4hit points at the start of your turn ( Recharge: Long rest.)
Weapon actions
If you have proficiency, equip in main hand to gain:
- Concussive Smash ()
Hit an enemy with all your might to deal damage and possibly them.
- Backbreaker ()
Put extra force behind your strike to possibly knock your enemy .
Where to find
- Rewarded from casting the variant of .