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Spiritual Weapon: Greataxe: Difference between revisions

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| variant of = Spiritual Weapon
| variant of = Spiritual Weapon
| summary = This spell is a variant of the Level 2 Evocation Spell, [[Spiritual Weapon]]. It allows spellcasters to summon a floating Greataxe that can attack enemies.
| summary = This spell is a variant of the Level 2 Evocation Spell, [[Spiritual Weapon]]. It allows spellcasters to summon a floating Greataxe that can attack enemies.
| description = Summon a [[Spiritual Weapon (creature)|floating, spectral Greataxe]]. It can use:
| description = Create a floating, spectral {{CharLink|Spiritual Weapon (greataxe)|greataxe}}.
| extra description = It can use:
* {{SAI|Greataxe Slash|w=40}}: Cleave into a target with your might head.
* {{SAI|Greataxe Slash|w=40}}: Cleave into a target with your might head.
* {{SAI|Lacerate|w=40}}: Slash at your target's vital points to make it {{Cond|Bleeding|Bleed}}.
* {{SAI|Lacerate|w=40}}: Slash at your target's vital points to make it {{Cond|Bleeding|Bleed}}.
* {{SAI|Fly (Class Action)|Fly|w=40}}: Fly to a target position.
* {{SAI|Fly (class action)|Fly|w=40}}: Fly to a target position.
| cost = bonus, spell2
| cost = bonus, spell2
| attack roll =
| attack roll =

Latest revision as of 08:19, 10 September 2024

Spiritual Weapon Greataxe.webp

Spiritual Weapon: Greataxe is a level 2 evocation spell. This spell is a variant of the Level 2 Evocation Spell, Spiritual Weapon. It allows spellcasters to summon a floating Greataxe that can attack enemies.

Description

Create a floating, spectral Spiritual Weapon (greataxe) greataxe.

It can use:

  • Greataxe Slash Greataxe Slash: Cleave into a target with your might head.
  • Lacerate Lacerate: Slash at your target's vital points to make it Bleed Bleed.
  • Fly Fly: Fly to a target position.

Properties

Cost
Bonus action + Level 2 Spell Slot
Damage
D8 Force.png 1d8 + 1 (2~9) + Spellcasting modifier Damage TypesForce
Details
 Range: 18 m / 60 ft

At higher levels

Upcast: For every 2 Spell Slot Levels higher than the original, the weapon gains 8hit points and deals an additional 1d8Damage TypesForce damage.

Condition: Bleeding

Bleeding Bleeding

Duration: 2 turns

DC 12  Constitution saving throw

How to learn

This spell is a variation of:
Spiritual Weapon Spiritual Weapon

External Links[edit | edit source]