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Psychic set: Difference between revisions

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(Created page with "The Psychic set is a set of equipment that deals or synergizes with {{DamageType|Psychic}} damage and inflicts {{Cond|Mental Fatigue}}. {| class="wikitable" |+Psychic Set !Name !Type !Effect |- |{{MdRarityItem|Bonespike Helmet}} |Headwear (Non-Armour) |{{Passive|Blood Thirst}} {{Skill|Intimidation}} +2 {{SAI|Menacing Attack (Melee)|Menacing Attack|w=40}}: This ability does not consume Superiority Dice. ({{recharge|tur...")
 
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|{{MdRarityItem|Bonespike Helmet}}
|{{MdRarityItem|Bonespike Helmet}}
|[[Headwear]] ([[Headwear#Non-Armour|Non-Armour]])
|[[Headwear]] ([[Headwear#Non-Armour|Non-Armour]])
|{{Passive|Blood Thirst}}
|{{Passive|Fury in the Marrow}}
{{Skill|Intimidation}} +2
{{Skill|Intimidation}} +2
{{SAI|Menacing Attack (Melee)|Menacing Attack|w=40}}: This ability does not consume [[Battle_Master#Level_3|Superiority Dice]]. ({{recharge|turn}})
{{SAI|Menacing Attack (Melee)|Menacing Attack|w=40}}: This ability does not consume [[Battle_Master#Level_3|Superiority Dice]]. ({{recharge|turn}})

Revision as of 15:22, 12 October 2024

The Psychic set is a set of equipment that deals or synergizes with Damage TypesPsychic damage and inflicts Mental Fatigue Mental Fatigue.

Psychic Set
Name Type Effect
Bonespike Helmet Headwear (Non-Armour)
Fury In The Marrow
When you Rage Rage, hostile creatures in a 3 m / 10 ft radius must succeed a Wisdom saving throw or take 2d4Damage TypesPsychic damage. The targets receive half damage on a save.

Intimidation Intimidation +2 Menacing Attack Menacing Attack: This ability does not consume Superiority Dice. ( Recharge: turn)