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Hellfire Orb: Difference between revisions

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(Created page with "{{SpellPage | name = Hellfire Orb | image = Fireball.webp | level = 6 | school = Evocation | summary = This spell allows spellcasters to unleash a streak of fire from their hands that ignites into a large explosion at a chosen point within range. | description = Hurl an exploding ball of hellfire that damages all nearby creatures and objects. Hellfire burns with more fervour than any mortal flame, ignoring Resistance and Immunity to Fire damage. | action...")
 
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{{SpellPage
{{Feature page
| name = Hellfire Orb
| type = spell
| image = Fireball.webp
| uid = Projectile_HellfireOrb_DeathKnight
| level = 6
| level = 6
| school = Evocation
| school = Evocation
| summary = This spell allows spellcasters to unleash a streak of fire from their hands that ignites into a large explosion at a chosen point within range.
| summary = This spell allows spellcasters to unleash a streak of fire from their hands that ignites into a large explosion at a chosen point within range.
| description = Hurl an exploding ball of hellfire that damages all nearby creatures and objects.
| description = Hurl an exploding ball of hellfire that damages all nearby creatures and objects.
 
| warning = {{Prereq|Hellfire ignores [[resistance]] and [[Damage types#Immunity|immunity]] to {{DamageText||Fire}} damage.}}
Hellfire burns with more fervour than any mortal flame, ignoring [[Resistance]] and [[Immune|Immunity]] to Fire damage.
| image = Fireball.webp
| action type = action
| controller icon = Fireball Icon.webp
| attack roll =
| hotbar icon = Fireball Unfaded Icon.webp
| damage = 20d6
| damage = 20d6
| damage modifier =
| damage type = Fire
| damage type = Fire
| damage save = Dexterity
| cost = action
| damage save effect = half
| save = DEX
| damage per =
| on save = Targets still take half damage.
| extra damage =
| extra damage modifier =  
| extra damage type =
| extra damage save =  
| extra damage save effect =  
| extra damage per =
| concentration =
| range = ranged
| range m = 18
| range m = 18
| range ft = 60
| aoe = radius
| aoe = radius
| aoe m = 4
| aoe m = 4
| aoe ft = 13
| recharge = Per Battle
| condition =
| spell flags = CanAreaDamageEvade, HasHighGroundRangeExtension, HasSomaticComponent, HasVerbalComponent, IsHarmful, IsSpell, RangeIgnoreVerticalThreshold
| condition duration =
| used by creatures = That Which Guards, Stalker Svignee
| condition save =
| npc only = yes
| area =
| bugs = * Despite the description, this spell does not actually ignore resistance or immunity to fire damage.
| area category =
| area shape =
| area range m =
| area range ft =
| area duration =
| area turn start damage =
| area turn start damage type =
| area turn start damage save =
| area turn start damage save effect =
| area turn end damage =
| area turn end damage type =
| area turn end damage save =
| area turn end damage save effect =
| area condition =
| area condition 2 =
| area condition 3 =
| area condition 4 =  
| used by creatures = That Which Guards
| higher levels =  
| notes =
| video =  
}}
}}

Latest revision as of 08:17, 12 March 2025

Fireball.webp
Hellfire Orb is a level 6 evocation spell. This spell allows spellcasters to unleash a streak of fire from their hands that ignites into a large explosion at a chosen point within range. It cannot be learned by players and is only used by NPCs.

Description

Hurl an exploding ball of hellfire that damages all nearby creatures and objects.

Hellfire ignores resistance and immunity to Damage TypesFire damage.

Properties

Cost
Action
Damage: 20~120
D6 Fire.png
20d6Damage TypesFire
Details
DEX Save (On Save: Targets still take half damage.)
 Range: 18 m / 60  ft
AoE: 4 m / 13 ft (Radius)
Recharge: Per Battle

At higher levels

Casting this spell at a higher level grants no additional benefit.

How to learn

Used by creatures: That Which Guards, and Stalker Svignee

Bugs

  • Despite the description, this spell does not actually ignore resistance or immunity to fire damage.