Light Domain: Difference between revisions

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[[Main Page]] > [[Character Creation]] > [[Character Creation#Playable Classes|Playable Classes]] > [[Cleric]] > [[Cleric#Level Progression|Subclass]] > [[Light Domain]]
[[Main Page]] > [[Character Creation]] > [[Character Creation#Playable Classes|Playable Classes]] > [[Cleric]] > [[Cleric#Subclass|Subclass]] > [[Light Domain]]
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<blockquote style="font-size:160%; font-family:Garamond;">"The Light domain is offered by deities of justice, majesty, and primordial flame, providing spells that dispel darkness and harm the undead."</blockquote>
<blockquote style="font-size:160%; font-family:Garamond;">"The Light domain is offered by deities of justice, majesty, and primordial flame, providing spells that dispel darkness and harm the undead."</blockquote>

Revision as of 10:32, 2 March 2022

Main Page > Character Creation > Playable Classes > Cleric > Subclass > Light Domain


"The Light domain is offered by deities of justice, majesty, and primordial flame, providing spells that dispel darkness and harm the undead."
Light Domain Icon.png
Light Domain is one of the Subclass of Cleric. These Clerics are more specialized in preserving life, their healing spells are more potent.

Subclass Features

Level 1


  • Warding Flare Icon.png Warding Flare: Shield yourself with divine light. Use your reaction to impose Disadvantage on an attacker, potentially causing their attack to miss.
Warding Flare.jpg

An attacker that can’t be Blinded is immune to this effect. This is an Reaction. Toggle a reaction during your turn. It will automatically executed when needed.

Level 2


Level 3