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Command: Halt: Difference between revisions
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(updated description, marked up to date and added upcast info) |
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< | {{ up to date | 2023-08-20 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | ||
{{SpellPage | {{SpellPage | ||
| name = Command (Halt) | | name = Command (Halt) | ||
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| class learns at level 1 = Cleric, Fiend | | class learns at level 1 = Cleric, Fiend | ||
| class learns at level 2 = Paladin | | class learns at level 2 = Paladin | ||
| summary = This spell allows spellcasters to order their target temporarily | | summary = This spell allows spellcasters to order their target temporarily from moving or taking [[Action]]s, [[Bonus Action]]s, or [[Reaction]]s. | ||
| description = Command a creature to halt, preventing it from moving or taking any type of action. | |||
| action type = action | | action type = action | ||
| attack roll = | | attack roll = | ||
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| area condition 3 = | | area condition 3 = | ||
| area condition 4 = | | area condition 4 = | ||
| higher levels = | | higher levels = [[Spells#Upcasting|Upcast]]: Affect an additional target per level. | ||
| notes = | | notes = | ||
}} | }} |
Revision as of 00:18, 21 August 2023
Command (Halt) is a level 1 enchantment spell. This spell allows spellcasters to order their target temporarily from moving or taking Actions, Bonus Actions, or Reactions.
Description
Command a creature to halt, preventing it from moving or taking any type of action.
Properties
- Details
Range: 18 m / 60 ft
At higher levels
Upcast: Affect an additional target per level.Condition: Command: Halt
Duration: 1 turn
- Cannot move.
- Cannot take Actions, Bonus Actions, or Reactions.