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Hunter: Difference between revisions

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! Description
! Description
|-
|-
| '''Colossus Slayer''' ||
| [[Colossus Slayer]] ||
Once per turn, your weapon attack deals an extra <code>1d8</code> damage if the target is below its Hit Point maximum.
Once per turn, your weapon attack deals an extra <code>1d8</code> damage if the target is below its Hit Point maximum.
|-
|-
| '''Giant Killer''' ||
| [[Giant Killer]] ||
If a Large or bigger creature attacks you, you can use your reaction to make a melee attack.
If a Large or bigger creature attacks you, you can use your reaction to make a melee attack.


''Prerequisite: You must be able to see the creature, and it must be within <code>1.5m / 5ft</code> of you.
''Prerequisite: You must be able to see the creature, and it must be within <code>1.5m / 5ft</code> of you.
|-
|-
| '''[[Horde Breaker]]''' [[File:Horde Breaker Melee Icon.png|frameless|link=]] [[File:Horde Breaker Ranged Icon.png|frameless|link=]] ||
| [[Horde Breaker]] || Target two creatures standing close to each other, attacking them in quick succession.
Target two creatures standing close to each other, attacking them in quick succession.
|}
|}



Revision as of 10:42, 14 March 2022

Main Page > Character Creation > Playable Classes > Ranger > Subclass > Hunter


"Hunter seek the most dangerous prey in Faerûn, from ancient dragons to massive hordes of undead, and excel at slaying them all."
Hunter Icon.png
Hunter is one of the Subclass of Ranger. These Hunters are more specialized in dealing high damage to enemies, using spellcasting and ranger's knowledge to hunt down their target.

Subclass Features

Level 3

  • Hunter's Prey (Choose 1):
Hunter's Prey Description
Colossus Slayer

Once per turn, your weapon attack deals an extra 1d8 damage if the target is below its Hit Point maximum.

Giant Killer

If a Large or bigger creature attacks you, you can use your reaction to make a melee attack.

Prerequisite: You must be able to see the creature, and it must be within 1.5m / 5ft of you.

Horde Breaker Target two creatures standing close to each other, attacking them in quick succession.