Warden of Vitality: Difference between revisions

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| race learns at level 1 =
| race learns at level 1 =
| race learns at level 2 =
| race learns at level 2 =
| summary = This spell allows spellcasters to heal allies repeatedly using Bonus Actions over the course of a battle.
| summary = This spell allows spellcasters to heal allies repeatedly with [[Restore Vitality]] using only Bonus Actions for 10 turns.
| description = While this aura lasts, you can cast '''Restore Vitality''' as a [[Bonus Action]] to heal yourself or nearby allies by {{DamageText|2d6|Healing}}.
| description = While this aura lasts, you can cast '''[[Restore Vitality]]''' as a [[Bonus Action]] to heal yourself or nearby allies by {{DamageText|2d6|Healing}}.
| action type = action
| action type = action
| attack roll =
| attack roll =
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| aoe ft =
| aoe ft =
| condition = Warden of Vitality
| condition = Warden of Vitality
| condition duration =
| condition duration = 10
| condition save =
| condition save =
| area =
| area =

Revision as of 09:32, 11 September 2023

Warden of Vitality Icon.png

Warden of Vitality is a level 3 evocation spell. This spell allows spellcasters to heal allies repeatedly with Restore Vitality using only Bonus Actions for 10 turns.

Description

While this aura lasts, you can cast Restore Vitality as a Bonus Action to heal yourself or nearby allies by 2d6hit points.

Properties

Details
 Range: Self

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Warden of Vitality

Warden of Vitality Warden of Vitality

Duration: 10 turns

How to learn

Classes: