Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Hex (Dexterity): Difference between revisions

From bg3.wiki
No edit summary
(Fixed condition name)
 
(13 intermediate revisions by 7 users not shown)
Line 1: Line 1:
'''Hex (Dexterity)''' is a Enchantment '''[[Spells#1st Level Spells|1st Level Spell]]'''. This spell allows spellcasters to put a curse on a creature and deal additional necrotic damage to the targeted creature. The curse also impose Disadvantage on the creature's Dexterity checks.
{{SpellPage
 
| name = Hex (Dexterity)
[[Category:Spells]][[Category:Level 1 Spells]][[Category:Enchantment Spells]]
| image = Hex Dexterity.webp
 
| level = 1
[[File:Hex Dexterity Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox
| school = Enchantment
| title = <div style="font-size:105%; font-family:Georgia;">''"Impart [[Disadvantage]] on Dexterity [[Checks]]. If the target dies before the spell ends, you can use a bonus action to hex a new creature."''</div>
| ritual =
----
| summary = This spell allows spellcasters to put a curse on a creature and deal additional Necrotic damage to them. The curse also imposes Disadvantage on the creature's Dexterity checks.
<div style="text-align:center;">[[File:B.Action Icon.png|frameless|25px]] '''Bonus Action''' [[File:Spell Slot Icon.png|frameless|upright=0.1]] '''Level 1 Spell Slot'''</div>
| description = Deal an additional {{DamageText|1d6|Necrotic}} {{DamageColor|Necrotic|damage}} when you attack the target and impart {{Disadvantage}} on [[Dexterity]] [[Ability Check|Checks]].
----
| cost = bonus, spell1
| Range = 18m / 60ft
| attack roll =
| School = Enchantment
| damage = 1d6
| Concentration = Required
| damage modifier =
| Condition = [[Condition#Hex: Dexterity|Hex: Dexterity]]
| damage type = Necrotic
| Duration = Until [[Long Rest]]
| damage con = yes
| Class = [[Warlock]]
| damage per =  
}}]]
| extra damage =
 
| extra damage modifier =  
== Description ==
| extra damage type =
Impart [[Disadvantage]] on Dexterity [[Checks]].
| extra damage per =
 
| concentration = yes
If the target dies before the spell ends, you can use a bonus action to hex a new creature.
| range = ranged
== Properties ==
| range m =
{{C|[[File:B.Action Icon.png|frameless|25px]] Bonus Action + [[File:Spell Slot Icon.png|frameless|upright=0.1]] Level 1 Spell Slot}}
| range ft = 60
 
| aoe =
''Available to level 1 [[Warlock]].''
| aoe m =
 
| aoe ft =
* Range: {{C|[[File:Range Icon 2.png|frameless|upright=0.1]] 18m / 60ft}}
| condition = Hexed: Dexterity
* Concentration: {{C|[[File:Concentration Icons.png|frameless|upright=0.1]] Required}}
| condition duration = Until Long Rest
 
| condition save =
{| role="presentation" class="wikitable mw-collapsible"
| area =
| <strong>[[File: Hex Dexterity Condition Icon.png|frameless|upright=0.12]] Hex: Dexterity</strong>
| area category =
|-
| area shape =
| {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: Until [[Long Rest]]}}
| area range m =
* Creature suffers additional {{DamageText|1d6|Necrotic}} damage from the spellcaster's attacks. It also has [[Disadvantage]] on Dexterity [[Checks]].
| area range ft =
|}
| area duration =
| area turn start damage =
| area turn start damage type =
| area turn start damage save =
| area turn start damage save effect =
| area turn end damage =
| area turn end damage type =
| area turn end damage save =
| area turn end damage save effect =
| area condition =
| area condition 2 =
| area condition 3 =
| area condition 4 =
| variant of = Hex
| higher levels =
| notes =
| video =
}}

Latest revision as of 22:24, 5 June 2024

Hex Dexterity.webp

Hex (Dexterity) is a level 1 enchantment spell. This spell allows spellcasters to put a curse on a creature and deal additional Necrotic damage to them. The curse also imposes Disadvantage on the creature's Dexterity checks.

Description

Deal an additional 1d6Damage TypesNecrotic damage when you attack the target and impart Disadvantage Icon.png Disadvantage on Dexterity Checks.

Properties

Cost
Bonus action + Level 1 Spell Slot
Damage
D6 Necrotic.png 1d6 (1~6) Damage TypesNecrotic (conditional)
Details
 Range: 18 m / 60 ft
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Hexed: Dexterity

Hexed: Dexterity Hexed: Dexterity

Duration: Until Long rest

How to learn

This spell is a variation of:
Hex Hex