Overheat: Difference between revisions

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{{ up to date | 2023-10-11 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{WeaponActionPage
{{Weapon action page
|icon=Overheat.webp
|description = Release a fraction of your inner fire. All nearby creatures take damage and start {{Cond|Burning Fiercely}}.
|description = Release a fraction of your inner fire. All nearby creatures take damage and start {{Cond|Burning Fiercely}}
|image=Overheat.webp
|action type=bonus
|controller icon=Overheat Icon.webp
|icon=Overheat Unfaded Icon.webp
|cost = bonus
|weapons=Azer Warhammer
|weapons=Azer Warhammer
|damage=1d6
|damage=1d10
|damage type=Fire
|damage type=Fire
|range=melee
|range=self
|aoe = radius
|aoe m = 2
|aoe ft = 7
|save = CON
|save dc = 15
|recharge=
|recharge=
|condition=Burning Fiercely
|condition=Burning Fiercely
|condition duration = 3
|condition duration = 3
|condition save = CON
|condition save = CON
|condition dc = 15
|additional=
|additional=
|notes=  
|notes=  
}}
}}

Latest revision as of 01:15, 3 June 2024

Overheat.webp

Overheat is a weapon action granted by Azer Warhammer.

Description

Release a fraction of your inner fire. All nearby creatures take damage and start Burning Fiercely Burning Fiercely.

Properties

Cost
Bonus action
Damage
D10 Fire.png 1d10 (1~10) Damage TypesFire damage
Details
CON Save (DC 15)
 Range: Self
AoE: 2 m / 7 ft (Radius)

Condition: Burning Fiercely

Burning Fiercely Burning Fiercely

Duration: 3 turns

DC 15  Constitution saving throw

  • Takes 1d10Damage TypesFire damage per turn.

How to learn

Granted by the weapons: