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Haste Spores (Condition): Difference between revisions
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{{ConditionPage| | {{ConditionPage| | ||
|effects = | |effects = | ||
*Target gains +2 to {{ArmourClass}} and {{Advantage}} on [[Dexterity]] {{SavingThrow}}s. | *Target gains +2 to {{ArmourClass}} and {{Advantage}} on [[Dexterity]] {{SavingThrow}}s. | ||
*Target's [[Movement Speed]] is doubled. | *Target's [[Movement Speed]] is doubled. | ||
*Target gains an additional {{action}}. | *Target gains an additional {{r|action}}. | ||
|stack id =HASTE | |||
|stack priority =10 | |||
|status groups =SG_Surface, SG_Condition | |||
| notes = Does not stack with {{Cond|Hastened}}. | |||
}} | }} |
Latest revision as of 07:30, 14 December 2024
- Target gains +2 to Armour Class and Advantage on Dexterity Saving throws.
- Target's Movement Speed is doubled.
- Target gains an additional Action.
Properties
HASTE
: 10
Notes
Does not stack with .
Conditions with the same stack ID
Conditions with the stack ID HASTE
, only one of these can be applied at the same time:
Condition | Effects |
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Affected entity has a +2 bonus to Armour Class, Advantage on Dexterity Saving throws, its Movement Speed is doubled, and it can take one additional Action per turn. |