Thisobald has overindulged in his own brew. He has a -5 penalty to Armour Class and is Vulnerable to Slashing, Piercing, Bludgeoning and Thunder Damage.
Attack Rolls against Blinded creatures have Advantage.
At the end of each turn, the affected creature rolls a ConstitutionSaving Throw against the Spell Save DC of the casater. If successful, the condition is removed.
Lack of rest has left you exhausted. There are six levels of exhaustion, and each level is worse than the last. Completing a Long Rest reduces your exhaustion level by 1.
Affected entity has been compelled to kneel by a fiend. It cannot move or take actions, bonus actions, or reactions, and has Disadvantage on Strength and Dexterity Saving Throws.
Attacks against it have Advantage if they're made within 3 m (10 ft) of the entity. The entity must spend half its movement speed to stand up.
Affected entity is utterly enamelled in ice and is Incapacitated. If it is dealt Bludgeoning, Thunder, or Force damage, the ice shatters, ending the condition.
This creature is entombed in Infested spider silk, and cannot move or take actions. Unless the silk is removed with Acid or Fire damage, it will explode, dealing 8d10Poison to the entombed creature.
Affected entity takes 1d4Poison each turn. It must succeed a DC 15 ConstitutionSaving Throw or take an additional 2d4Poison, taking half damage in a success.
Affected entity falls asleep for 2 rounds. When it wakes up, it receives the effects of a Short Rest and all 1st and 2nd level spell slots are restored.
If interrupted before the duration expires, the effects will not apply.
Affected entity falls asleep for 2 rounds. When it wakes up, it receives the effects of a Long Rest. If interrupted before the duration expires, the effects do not apply.