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Shadow Vestige: Difference between revisions
HarveyPekar (talk | contribs) (should only be missing the harper ambush, which i skipped oops) |
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{{PageSeo|title=Shadow Vestige|description=Shadow Vestiges are the remains of a defeated Shadow or Wraith. Rather than being traditional loot, these vestiges are glowing balls that produce banter when clicked on, providing a glimpse into the life each Shadow lived before they were transformed by the shadow curse.|keywords=shadow vestige curse ketheric thorm}} | {{PageSeo|title=Shadow Vestige|description=Shadow Vestiges are the remains of a defeated Shadow or Wraith. Rather than being traditional loot, these vestiges are glowing balls that produce banter when clicked on, providing a glimpse into the life each Shadow lived before they were transformed by the shadow curse.|keywords=shadow vestige curse ketheric thorm}} | ||
[[File:Shadow Vestige.png|alt=A glowing black-grey ball lies on the ground, surrounded by smoke.|thumb|A Shadow Vestige smolders on the ground.]] | [[File:Shadow Vestige.png|alt=A glowing black-grey ball lies on the ground, surrounded by smoke.|thumb|A Shadow Vestige smolders on the ground.]] | ||
'''Shadow Vestiges''' are the remains of a defeated [[Shadow]]. Rather than being traditional [[Items | '''Shadow Vestiges''' are the remains of a defeated [[Shadow]]. Rather than being traditional [[Items]], these vestiges are glowing balls that produce [[Banter]] when clicked on, providing a glimpse into the life each Shadow lived before they were transformed by the [[Shadow Curse]]. | ||
== Ruined Battlefield == | == Ruined Battlefield == | ||
A group of Harpers are ambushed by six shadows {{Coords|59|156}}: | |||
* ''In her former life, this girl played in the nearby woods. She was always the best at climbing trees.'' | |||
* ''You sense a young woman, gazing at Moonrise Towers in awe. Perhaps one day she will get to gaze out from atop it, she hopes.'' | |||
* ''You see a man stalking slowly through the woods, bow half-drawn. If he bags a deer, the whole family will be kept fed all winter...'' | |||
* ''The image of an orange-haired cat asleep before a fireplace comes to you. What came of it?'' | |||
* ''He had dreams of boarding a ship in Baldur's Gate, and seeing the world. But then the darkness came.'' | |||
* ''You see an older woman, on her knees, scrubbing the floor of an inn. The patrons made a mess of things again the night before.'' | |||
Two Shadows accosting {{CharLink|Rolan}} drop vestiges {{Coords|59|156}}: | |||
* ''She was a healer, trying to aid the wounded in the battle against the [[Sharrans]]. But there were so many...'' | * ''She was a healer, trying to aid the wounded in the battle against the [[Sharrans]]. But there were so many...'' | ||
* ''You sense that this one was once a fisherman, taught by his father.'' | * ''You sense that this one was once a fisherman, taught by his father.'' | ||
Two more vestiges sit nearby | Two more vestiges sit nearby {{Coords|-40|-117}} and {{Coords|-32|-100}}, presumed to have been destroyed by Rolan himself. | ||
* | * ''You see an old boot, balanced upside down on a cobbler's knee, as he taps the final nail into the new sole. Good as new.'' {{Coords|-32|-100}} | ||
* ''You sense a faded memory of marching in an army against {{CharLink|Ketheric Thorm}}. Victory seemed possible back then.'' {{Coords|-40|-117}} | |||
== Last Light Inn == | == Last Light Inn == | ||
As part of the quest | As part of the quest {{Quest|Lift the Shadow Curse}}, two Wraiths and four Shadows drop vestiges when assaulting the [[Shadow Crossing]]: | ||
* ''Thoughts of baby names. She did not wish for her first born to be named after her mother-in-law. Muldred. Ugh.'' | * ''Thoughts of baby names. She did not wish for her first born to be named after her mother-in-law. Muldred. Ugh.'' | ||
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* ''You feel a rush of outrage. This woman worshipped Shar to the end - so why does the Nightsinger's curse not spare her...?'' | * ''You feel a rush of outrage. This woman worshipped Shar to the end - so why does the Nightsinger's curse not spare her...?'' | ||
* ''You see a man drain his tankard in an inn as he listens to a Flaming Fist play the lute. He's better than his uniform might suggest'' | * ''You see a man drain his tankard in an inn as he listens to a Flaming Fist play the lute. He's better than his uniform might suggest'' | ||
** If the player met | ** If the player met {{CharLink|Art Cullagh}}, this line follows: ''You catch a glimpse of the lute-playing Flaming Fist. It's the catatonic man you encountered in [[Last Light Inn]].'' | ||
On the path to the [[House of Healing]], where the party can find | On the path to the [[House of Healing]], where the party can find {{CharLink|Arabella}}, two Shadows drop vestiges. | ||
* ''You sense a matriarch's flush of pride - she will soon be a grandmother, and the child will bear her name, Muldred.'' | * ''You sense a matriarch's flush of pride - she will soon be a grandmother, and the child will bear her name, Muldred.'' | ||
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* ''Callused hands work a hammer and chisel around a massive slab of rock. Months from now, a face will take shape.'' | * ''Callused hands work a hammer and chisel around a massive slab of rock. Months from now, a face will take shape.'' | ||
* ''You can almost taste the sour ale that once clung to this soul's breath. He was insensible when the shadows came for him.'' | * ''You can almost taste the sour ale that once clung to this soul's breath. He was insensible when the shadows came for him.'' | ||
== Footnotes == | |||
{{Notebegin}}<references />{{Noteend}} |
Latest revision as of 11:02, 19 November 2024
Shadow Vestiges are the remains of a defeated Shadow. Rather than being traditional Items, these vestiges are glowing balls that produce Banter when clicked on, providing a glimpse into the life each Shadow lived before they were transformed by the Shadow Curse.
Ruined Battlefield[edit | edit source]
A group of Harpers are ambushed by six shadows X: 59 Y: 156:
- In her former life, this girl played in the nearby woods. She was always the best at climbing trees.
- You sense a young woman, gazing at Moonrise Towers in awe. Perhaps one day she will get to gaze out from atop it, she hopes.
- You see a man stalking slowly through the woods, bow half-drawn. If he bags a deer, the whole family will be kept fed all winter...
- The image of an orange-haired cat asleep before a fireplace comes to you. What came of it?
- He had dreams of boarding a ship in Baldur's Gate, and seeing the world. But then the darkness came.
- You see an older woman, on her knees, scrubbing the floor of an inn. The patrons made a mess of things again the night before.
Two Shadows accosting Rolan drop vestiges X: 59 Y: 156:
- She was a healer, trying to aid the wounded in the battle against the Sharrans. But there were so many...
- You sense that this one was once a fisherman, taught by his father.
Two more vestiges sit nearby X: -40 Y: -117 and X: -32 Y: -100, presumed to have been destroyed by Rolan himself.
- You see an old boot, balanced upside down on a cobbler's knee, as he taps the final nail into the new sole. Good as new. X: -32 Y: -100
- You sense a faded memory of marching in an army against Ketheric Thorm. Victory seemed possible back then. X: -40 Y: -117
Last Light Inn[edit | edit source]
As part of the quest Shadow Crossing:
, two Wraiths and four Shadows drop vestiges when assaulting the- Thoughts of baby names. She did not wish for her first born to be named after her mother-in-law. Muldred. Ugh.
- You glimpse a young Harper on the eve of battle against Thorm, long ago. He and his comrades toast each other in Last Light.
- Desperate prayers to Selûne, echoing from the past. They did not save him.
- You sense a fading echo of the person who once was. A dockhand. He did not ask for this.
- You can almost feel the heat from the forge. This one was once a blacksmith.
- A faded memory of a boy and girl sharing their first kiss. Your own heart almost flutters in tune with theirs.
Reithwin Town[edit | edit source]
Near the heart of the town at X: 152 Y: -40, three Shadows drop vestiges:
- An older man turns his head away in shame. His neighbors would not renounce Selûne - now they hang in the town square.
- You feel a rush of outrage. This woman worshipped Shar to the end - so why does the Nightsinger's curse not spare her...?
- You see a man drain his tankard in an inn as he listens to a Flaming Fist play the lute. He's better than his uniform might suggest
- If the player met Art Cullagh, this line follows: You catch a glimpse of the lute-playing Flaming Fist. It's the catatonic man you encountered in Last Light Inn.
On the path to the House of Healing, where the party can find Arabella, two Shadows drop vestiges.
- You sense a matriarch's flush of pride - she will soon be a grandmother, and the child will bear her name, Muldred.
- You sense a swell of grief. Before the shadows took her, this woman mourned someone lost in battle.
In the basement of the Mason's Guild, five Shadows and one Wraith drop vestiges.
- A happy, faded memory comes to you. A woman walking along a beach, holding hands with her husband-to-be.
- You sense this one hid for days as the sounds of battle got closer and closer to town. You didn't even care who won, so long as it ended.
- Before the shadows, there was once a house full of warmth a[nd][1] childrens' laughter in this one's life. No more.
- A distant memory of a man stretching his back with a groan. Another day of hauling masonry blocks done...
- Callused hands work a hammer and chisel around a massive slab of rock. Months from now, a face will take shape.
- You can almost taste the sour ale that once clung to this soul's breath. He was insensible when the shadows came for him.
Footnotes[edit | edit source]
- ↑ As of Hotfix 29 (Console Only) - 16:10, 21 November 2024 (CET), the in-game text reads "a" instead of "and."