Ad placeholder
Armour of Persistence: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
HiddenDragon (talk | contribs) mNo edit summary |
||
(10 intermediate revisions by 5 users not shown) | |||
Line 2: | Line 2: | ||
| name = Armour of Persistence | | name = Armour of Persistence | ||
| image = Armour of Persistence Icon.png | | image = Armour of Persistence Icon.png | ||
| controller icon = Armour of Persistence Unfaded.png | |||
| icon = Armour of Persistence Unfaded Icon.png | | icon = Armour of Persistence Unfaded Icon.png | ||
| description = {{very rare|Armour of Persistence}} is a very rare [[Armour]] that grants its wearer permanent | | description = {{very rare|Armour of Persistence}} is a very rare [[Armour]] that grants its wearer permanent [[Resistance (Condition)|Resistance]] and [[Blade Ward (Condition)|Blade Ward]] effects in addition to reducing all damage taken by 2. | ||
| quote = Great sheets of steel were hammered and bashed into something like a carapace, thick and dense - you can almost feel the hammer blows, flooded with rich magic. | | quote = Great sheets of steel were hammered and bashed into something like a carapace, thick and dense - you can almost feel the hammer blows, flooded with rich magic. | ||
| where to find = | | where to find = Bought or stolen from [[Dammon]] in [[Act Three]]. | ||
| where to find location = Forge of the Nine | |||
| where to find x = 392 | |||
| where to find y = 766 | |||
| type = Heavy Armour | | type = Heavy Armour | ||
| proficiency = Heavy Armour | | proficiency = Heavy Armour | ||
Line 17: | Line 20: | ||
| uid = MAG_EndGame_Plate_Armor | | uid = MAG_EndGame_Plate_Armor | ||
| uuid = fb2ff6d1-3096-4904-813c-a448e3fbec4d | | uuid = fb2ff6d1-3096-4904-813c-a448e3fbec4d | ||
| passives = Magical Plate (-2), Legendary Persistence | |||
| condition = Blade Ward | |||
| condition2 = Resistance | |||
| special = | | special = | ||
| notes = According to the game's code, the conditions are applied by the equipment instead of the passive. | |||
}} | }} | ||
== Gallery == | |||
==Gallery== | |||
<gallery heights="300" mode="packed" caption="Models"> | <gallery heights="300" mode="packed" caption="Models"> | ||
file:Armour of Persistence Human Front Model.webp|Body Type 1 Front <br>[[Human]]|alt=Armour of Persistence Human Front | file:Armour of Persistence Human Front Model.webp|Body Type 1 Front <br>[[Human]]|alt=Armour of Persistence Human Front | ||
Line 30: | Line 35: | ||
file:Armour of Persistence High Elf Back Model.webp|Body Type 4 Back <br>[[High Elf]]|alt=Armour of Persistence High Elf Back | file:Armour of Persistence High Elf Back Model.webp|Body Type 4 Back <br>[[High Elf]]|alt=Armour of Persistence High Elf Back | ||
</gallery> | </gallery> | ||
<gallery widths="240" heights="240" caption="Dyed Variations"> | |||
File:ArmorOfPersistence-Uncommon.webp|Uncommon [[Dyes|Dye]] colors | |||
File:ArmorOfPersistence-Rare.webp|Rare [[Dyes|Dye]] colors | |||
File:ArmorOfPersistence-VeryRare.webp|Very Rare [[Dyes|Dye]] colors | |||
</gallery> | |||
[[Category:Sources of damage reduction]] | [[Category:Sources of damage reduction]] |
Latest revision as of 20:01, 15 August 2024
Armour of Persistence is a very rare Armour that grants its wearer permanent Resistance and Blade Ward effects in addition to reducing all damage taken by 2.
Great sheets of steel were hammered and bashed into something like a carapace, thick and dense - you can almost feel the hammer blows, flooded with rich magic.
Properties
- Required Proficiency:
- Rarity: Very Rare
- Weight: 20 kg / 40 lb
- Price: 6400 gp
-
UID
MAG_EndGame_Plate_ArmorUUID
fb2ff6d1-3096-4904-813c-a448e3fbec4d
Special
The wearer of this item gains:
- Magical Plate
- All incoming damage is reduced by 2.
- Legendary Persistence
- You gain and .
- Disadvantage on Stealth checks.
Condition: Blade Ward
- Has Resistance against Bludgeoning, Piercing, and Slashing damage.
Condition: Resistance
- Gains a +1d4 bonus to Saving throws.
Where to find
- Forge of the Nine: Bought or stolen from Dammon in Act Three. X: 392 Y: 766
Notes
According to the game's code, the conditions are applied by the equipment instead of the passive.