Ad placeholder
Sumptuous Blood Bath: Difference between revisions
Jump to navigation
Jump to search
3d10 (3~30)
Slashing and the healing is increased to
4d6 (4~24)
hit points .
HiddenDragon (talk | contribs) (Updated damage fields) |
mNo edit summary |
||
(8 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{ActionPage | {{ActionPage | ||
| summary = '''Sumptuous Blood Bath''' is a special Class Action available only to the [[Slayer]]. It allows the Slayer | | summary = '''Sumptuous Blood Bath''' is a special Class Action available only to the [[Slayer]]. It allows the Slayer to rip apart its target, causing the target to bleed and covering the Slayer in blood, healing the Slayer. | ||
| description = Slash open a foe's vital arteries. They start {{Cond|Bleeding}}, and the ensuing gush continuously heals your wounds. | | description = Slash open a foe's vital arteries. They start {{Cond|Bleeding}}, and the ensuing gush continuously heals your wounds. | ||
| image = Sumptuous Blood Bath.webp | | image = Sumptuous Blood Bath.webp | ||
| cost = action | | cost = action | ||
| damage = 2d10 | | damage = 2d10 | ||
| damage type = Slashing | | damage type = Slashing | ||
| extra damage = 2d6 | | extra damage = 2d6 | ||
| extra damage type = Healing | | extra damage type = Healing | ||
| save = CON | | save = CON | ||
| save dc = caster | | save dc = caster | ||
| on save = Targets still takes half damage. | | on save = Targets still takes half damage. | ||
| range = melee | | range = melee | ||
| higher levels = At Level 10, the damage is increased to {{DamageInfo|3d10|Slashing}} and the healing is increased to {{DamageInfo|4d6|Healing}}. | | higher levels = At Level 10, the damage is increased to {{DamageInfo|3d10|Slashing}} and the healing is increased to {{DamageInfo|4d6|Healing}}. | ||
| condition = Bleeding | | condition = Bleeding | ||
| condition duration = 3 | | condition duration = 3 | ||
Line 33: | Line 21: | ||
| condition2 save = CON | | condition2 save = CON | ||
| condition2 dc = caster | | condition2 dc = caster | ||
| used by creatures = Slayer | | used by creatures = Slayer | ||
| | | bugs = * The Difficulty Class (DC) of the Slayer's {{SAI|Let the Slaughter Begin}}, {{SAI|Piercing Growl}}, {{SAI|Relentless Lunge}}, {{SAI|Slay}}, and {{SAI|Sumptuous Blood Bath}} uses the [[Spells#Spellcasting_ability|Spellcasting ability]] of the last class you took a ''first'' level in, but at the Slayer's new stats. This makes it incredibly hard to successfully use their effects, as Fighters, Rogues, and Wizards, Clerics, Druids, Monks, and Rangers will receive a +0 roll bonus from Intelligence/Wisdom, while Barbarians, Bards, Paladins, Sorcerers, and Warlocks will receive a -1 roll bonus from Charisma. | ||
| | |||
}} | }} |
Latest revision as of 14:16, 13 February 2025
Sumptuous Blood Bath is a special Class Action available only to the Slayer. It allows the Slayer to rip apart its target, causing the target to bleed and covering the Slayer in blood, healing the Slayer.
Description
Slash open a foe's vital arteries. They start , and the ensuing gush continuously heals your wounds.
Properties
- Cost:
-
Action
- Damage:
-
2d10 (2~20)
Slashing
- +
2d6 (2~12)
hit points
- Details:
-
Melee: 1.5 m / 5 ft
-
CON Save (Spell save DC) (On Save: Targets still takes half damage.)
At Higher Levels
At Level 10, the damage is increased to![D10 Physical.png](/w/images/thumb/0/0d/D10_Physical.png/29px-D10_Physical.png)
![Damage Types](/w/images/thumb/f/f0/Slashing_Damage_Icon.png/25px-Slashing_Damage_Icon.png)
![D6 Healing.png](/w/images/thumb/7/74/D6_Healing.png/27px-D6_Healing.png)
![](/w/images/thumb/a/ac/Healing_Icon.png/25px-Healing_Icon.png)
Condition: Bleeding
Duration: 3 turns
Spell save DC Constitution saving throw
- Creature takes 2
Slashing damage at the start of each turn and has
Disadvantage on Constitution
Saving throws.
- Removed by healing.
Condition: Revitalising Gore
Duration: 3 turns
Spell save DC Constitution saving throw
- Affected entity is drenched in its enemies' blood. It regains 2d6
hit points per turn.
At Level 10:
- The healing is increased to 4d6
hit points
How to learn
Used by creatures: Slayer
Bugs
- The Difficulty Class (DC) of the Slayer's , , , , and uses the Spellcasting ability of the last class you took a first level in, but at the Slayer's new stats. This makes it incredibly hard to successfully use their effects, as Fighters, Rogues, and Wizards, Clerics, Druids, Monks, and Rangers will receive a +0 roll bonus from Intelligence/Wisdom, while Barbarians, Bards, Paladins, Sorcerers, and Warlocks will receive a -1 roll bonus from Charisma.