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Slay
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Description
Rake your malevolent claws across the body of your target.If the target is Bleeding, they are afflicted with Contagion Poisoned at Stage 1. If the target is Prone, the attack will be a Critical Hit. If the target is bleeding and prone, the attack will be a critical hit and the target will possibly become Stricken With Flesh Rot.
Properties
- Cost
- Action
- Damage: 4~24 + modifiers
- Details
- Melee unarmed attack roll
- Melee: 1.5 m / 5 ft
4d6 + Strength modifierSlashing
At higher levels
At level 10, the damage increases to 6d6 + Strength modifierSlashing.Condition: Contagion Poisoned
Contagion Poisoned
Duration: 3 turns
- Has Disadvantage on Attack rolls and Checks.
- Each turn, it must succeed on a Saving throw, or the poison will advance in stage. On 3 successes, it recovers. On 3 failures, it contracts the disease corresponding to the variant of the spell Contagion that was cast.
Condition: Stricken With Flesh Rot
Stricken With Flesh Rot
Duration: Until Long rest
Spell save DC Strength saving throw
- Rotting in their own vat of stinking Skin, the affected entity has Disadvantage on Charisma Checks and Vulnerability to all damage.
How to learn
Used by creatures: Slayer
Notes
- There is a saving throw against the stronger Stricken With Flesh Rot effect, but not against Contagion Poisoned.
Bugs
- The spell save DC of the Slayer's actions uses the spellcasting ability of the last class you took a first level in, but with the Slayer's ability scores. This results in a very low DC due to the Slayer's low mental ability scores. In particular, Fighters, Rogues, Wizards, Clerics, Druids, Monks, and Rangers have a +0 spellcasting modifier from Intelligence or Wisdom in Slayer form, while Barbarians, Bards, Paladins, Sorcerers, and Warlocks have a -1 spellcasting modifier from Charisma while in Slayer form.