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Relentless Lunge
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Relentless Lunge is a special class action available only to the Slayer. It allows the Slayer to leap through the air, crushing its foes where it lands.
UIDs
Spell flags
Description
Leap sinuously and smash into your foes, possibly knocking them .Properties
- Cost
Bonus Action +
3 m / 10 ft Movement Speed
- Damage: 2~12 + modifiers
- Details
STR Save (Spell save DC)
Range: range
AoE: 5 m / 17 ft (Radius)
Recharge: Per turn

2d6 + Strength modifier
At higher levels
At level 10, the damage becomes 4d6 + Strength modifierTechnical details

Projectile_TerrifyingLunge_Slayer
Base version which deals 2d6 damage
Projectile_TerrifyingLunge_Slayer_10
Level 10 upgrade which deals 4d6 damage

Condition: Prone
Duration: 2 turns
Spell save DC Strength saving throw
- The affected creature cannot move or take
Actions,
Bonus Actions, or
Reactions, and has
Disadvantage on
Strength and Dexterity saving throws.
- Attacks against a Prone creature have
Advantage if made within
3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only
1.5 m / 5 ft of Movement Speed to stand up.
- A character with the Athlete feat spends only
How to learn
Used by creatures: Slayer
Notes
- The range is equal to the normal and all modifiers that apply to jump range apply to the range of this attack as well. Before level 10, the range is 9.5 m / 32 ft (due to the Slayer's Strength modifier of +5). After level 10, the range increases to 11.5 m / 38 ft (due to the Slayer's Strength modifier of +7).
- As of Patch 6, this attack can now break .
Bugs
- The spell save DC of the Slayer's actions uses the spellcasting ability of the last class you took a first level in, but with the Slayer's ability scores. This results in a very low DC due to the Slayer's low mental ability scores. In particular, Fighters, Rogues, Wizards, Clerics, Druids, Monks, and Rangers have a +0 spellcasting modifier from Intelligence or Wisdom in Slayer form, while Barbarians, Bards, Paladins, Sorcerers, and Warlocks have a -1 spellcasting modifier from Charisma while in Slayer form.
AreaRadius
is incorrectly set at 18 m / 60 ft, causing the appearance that the area of effect radius is much larger than it actually is.