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Hex (Dexterity): Difference between revisions

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{{ up to date | 2023-08-20 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{SpellPage
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| name = Hex (Dexterity)
| name = Hex (Dexterity)
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| condition = Hex: Dexterity
| condition = Hexed: Dexterity
| condition duration = Until Long Rest
| condition duration = Until Long Rest
| condition save =
| condition save =

Latest revision as of 22:24, 5 June 2024

Hex Dexterity.webp

Hex (Dexterity) is a level 1 enchantment spell. This spell allows spellcasters to put a curse on a creature and deal additional Necrotic damage to them. The curse also imposes Disadvantage on the creature's Dexterity checks.

Description

Deal an additional 1d6Damage TypesNecrotic damage when you attack the target and impart Disadvantage Icon.png Disadvantage on Dexterity Checks.

Properties

Cost
Bonus action + Level 1 Spell Slot
Damage
D6 Necrotic.png 1d6 (1~6) Damage TypesNecrotic (conditional)
Details
 Range: 18 m / 60 ft
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Hexed: Dexterity

Hexed: Dexterity Hexed: Dexterity

Duration: Until Long rest

How to learn

This spell is a variation of:
Hex Hex