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Defensive Protocol: Bulwark (Condition): Difference between revisions
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* Also grants {{Temp hp|75}}. | * Also grants {{Temp hp|75}}. | ||
* If the Steel Watcher loses these temporary hit points, he automatically uses {{SAI|Terminate Bulwark Protocol}} and loses this condition. | * If the Steel Watcher loses these temporary hit points, he automatically uses {{SAI|Terminate Bulwark Protocol}} and loses this condition. | ||
* If hit by a {{RarityItem|Flashblinder}}, the Steel Watcher loses this condition. | |||
| grants = Repelling Protocol, Targeting Protocol: Hellfire Missiles | |||
|honour mode=* Grants {{Temp hp|200}} instead of 75. | |honour mode=* Grants {{Temp hp|200}} instead of 75. | ||
* {{Cond|Unyielding Construct}} damage threshold increased from 15 to 40. | |||
|stack id=BULWARK_MODE | |stack id=BULWARK_MODE | ||
|stack priority=0 | |stack priority=0 |
Latest revision as of 02:01, 2 February 2025
- While in this defensive state, the Steel Watcher becomes and can use its , and .
- Also grants
75 temporary hit points.
- If the Steel Watcher loses these temporary hit points, he automatically uses and loses this condition.
- If hit by a
Flashblinder, the Steel Watcher loses this condition.
Honour mode
- Grants
200 temporary hit points instead of 75.
- damage threshold increased from 15 to 40.
Properties
BULWARK_MODE
: start of turn
: 0 :
Grants:
Sources of Defensive Protocol: Bulwark
Conditions with the same stack ID
Conditions with the stack ID BULWARK_MODE
, only one of these can be applied at the same time:
Condition | Effects |
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