Guardian of Faith (creature): Difference between revisions

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== Attacks and abilities==
== Attacks and abilities==


{{feature box|name=Strike of the Guardian|image name = Sacred Flame.webp|
{{feature box|Strike of the Guardian}}
* Strikes a target with its sword. Also deals {{DamageText|20|Radiant}} damage to itself.
}}


{{feature box|name=Divine Retaliation|image name = Sacred Flame.webp|
{{feature box|Divine Retaliation}}
* As a reaction, strikes back at creatures that attack the guardian.
}}


==Gallery==
==Gallery==

Latest revision as of 21:45, 30 April 2024

This page is about the creature, Guardian of Faith. For other similar pages, see Guardian of Faith (disambiguation).

Guardian of Faith is a Construct that can be summoned with the level 4 Conjuration spell, Guardian of Faith. Acting as immobile sentries, they will attack any enemies that get within range. Guardians of Faith take damage with every attack they make.

Attacks and abilities[edit | edit source]

20 Damage TypesRadiant damage

Channel the power of your deity in your sword strike to protect the cleric that brought you into being.
DEX Save
 Range: 3 m / 10 ft

Strike back at the enemy that attacked you.

Gallery[edit | edit source]

Notes[edit | edit source]

One can be found in the Rosymorn Monastery guarding a pile of skeletons. The Cleric that summoned it is one of those long dead skeletons (Last Notes of a Monk), and the fact that it is a permanent Guardian is attributed to a blessing of Lathander.