Absolute Power: Difference between revisions

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{{WeaponActionPage
{{Weapon action page
| name = Absolute Power
| name = Absolute Power
| image = Absolute Power.webp
| controller icon = Absolute Power Icon.webp
| icon = Absolute Power Unfaded Icon.webp
| weapons = Faithbreaker
| weapons = Faithbreaker
| summary = '''Faithbreaker''' is a [[weapon action]] that deals additional {{DamageType|Force}} damage, adds your strength bonus to your damage a second time, and pushes targets away.
| summary = '''Absolute Power''' is a [[weapon action]] that deals additional {{DamageType|Force}} damage, adds your strength bonus to your damage a second time, and pushes targets away.
| description = A surge of Divine energy accompanies your swing. It deals an additional {{DamageText|1d6|Force}} damage and possibly pushes your target back {{distance | m = 5 | ft = 16 }}.
| description = A surge of Divine energy accompanies your swing. It deals an additional {{DamageText|1d6|Force}} damage and possibly pushes your target back {{distance | m = 5 | ft = 16 }}.
| brief = Deal +1d6 [[damage types|force damage]] and possibly push target back {{dist|m=5}}.
| on save = Target isn't pushed back.
| on save = Target isn't pushed back.
| cost = action
| cost = action
| damage = weapon
| damage = weapon
| extra damage = <nowiki>Strength modifier</nowiki>
| extra damage = Strength
| extra damage type = Weapon
| extra damage type = Weapon
| extra damage 2 = 1d6
| extra damage 2 = 1d6

Latest revision as of 20:17, 25 May 2024

Absolute Power.webp

Absolute Power is a weapon action that deals additional Damage TypesForce damage, adds your strength bonus to your damage a second time, and pushes targets away.

Description

A surge of Divine energy accompanies your swing. It deals an additional 1d6Damage TypesForce damage and possibly pushes your target back 5 m / 17 ft.

Properties

Cost
Action
Damage
Normal weapon damage
+
Strength Damage TypesWeapon damage
+
D6 Force.png 1d6 (1~6) Damage TypesForce damage
Details
Attack roll
STR Save (Spell save DC) (On Save: Target isn't pushed back.)
 Range: Normal weapon range
Recharge: Short rest


How to learn

Granted by the weapons: