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Spikes: Difference between revisions

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m (HiddenDragon moved page Spikes (surface) to Spikes)
 
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| controller icon = Spike Growth surface Controller Icon.webp
| controller icon = Spike Growth surface Controller Icon.webp
| icon = Spike Growth surface Icon.webp
| icon = Spike Growth surface Icon.webp
| summary = a [[surface]] that burns creatures with holy fire if they stand on it.
| summary = a [[surface]] that deals Piercing damage based on how far a creature moves through the spikes.
| description = Deals {{DamageText|2d4|Piercing}} damage every time a creature moves on top of the spikes.
| description = Deals {{DamageText|2d4|Piercing}} damage every time a creature moves on top of the spikes.
| type = surface
| type = surface
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| condition2 = Difficult Terrain
| condition2 = Difficult Terrain
| interactions =  
| interactions =  
| created by spells =  
| created by spells = Spike Growth, Wild Magic: Spike Growth
| notes =  
| notes =  
}}
}}

Latest revision as of 23:57, 4 May 2024

Spikes image

Spikes is a surface that deals Piercing damage based on how far a creature moves through the spikes.

Description

Deals 2d4Damage TypesPiercing damage every time a creature moves on top of the spikes.

Properties

Type: Surface

Condition: Spike Growth

Spike Growth Spike Growth
  • Take 2d4Damage TypesPiercing for every 1.5 m / 5 ft moved on the spikes.

Condition: Difficult Terrain

Creation

This area can be created by the following:

Spells and actions: