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See Invisibility (spell): Difference between revisions
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(Created page with "{{SpellPage | name = See Invisibility | image = Spell_Divination_SeeInvisibility.png | level = 2 | school = Divination | classes = Bard, Sorcerer, Wizard | learns at level 3 = Bard, Sorcerer, Wizard | summary = This spell allows spellcasters to see Invisible objects and creatures within range while not Incapacitated. Creatures within range which fail on a {{Ability|Dexterity}} saving throw are revealed to others. |...") |
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{{ | {{hatnote|For other versions of this ability, see [[See Invisibility (disambiguation)]].}} | ||
{{Feature page | |||
| type = spell | |||
| name = See Invisibility | | name = See Invisibility | ||
| | | uid = Shout_SeeInvisibility | ||
| level = 2 | | level = 2 | ||
| school = Divination | | school = Divination | ||
| summary = This spell allows spellcasters to see {{Cond|Invisible}} objects and creatures within range while not {{Cond|Incapacitated}}. Creatures within range which fail on a Dexterity Saving Throw are revealed to others. | |||
| description = Become able to see {{Cond|Invisible}} creatures, and possibly reveal them to others. | |||
| summary = This spell allows spellcasters to see | | image = See Invisibility.webp | ||
| description = Become able to see | | controller icon = See Invisibility Icon.webp | ||
| action | | hotbar icon = See Invisibility Unfaded Icon.webp | ||
| cost = action, spell2 | |||
| save = DEX | |||
| range = self | | range = self | ||
| | | spell flags = HasSomaticComponent, HasVerbalComponent, IsSpell | ||
| condition = See Invisibility | | condition = See Invisibility | ||
| condition duration = Until Long Rest | | condition duration = Until Long Rest | ||
| | | classes = Bard, Sorcerer, Wizard | ||
| class learns at level 3 = Bard, Sorcerer, Wizard | |||
| class learns at level 8 = Arcane Trickster, Eldritch Knight | |||
| granted by items = Assassin of Bhaal Cowl:short rest | |||
| notes = | |||
* Uses the class's Spell Save DC. | |||
* If cast by a [[Wizard]], this spell must remain [[Spells#Prepared Spells|Prepared]]; removing See Invisibility from the caster's Prepared Spells list will remove the buff. If applied by ''using'' (not scribing) a [[Scroll_of_See_Invisibility|scroll]], the caster does not need to keep this spell Prepared to maintain the buff. | |||
}} | }} | ||
== External links == | |||
* {{FRWiki|See invisibility|long}} |
Latest revision as of 05:55, 23 February 2025
For other versions of this ability, see See Invisibility (disambiguation).
See Invisibility is a level 2 divination spell. This spell allows spellcasters to see objects and creatures within range while not . Creatures within range which fail on a Dexterity Saving Throw are revealed to others.
UID
Spell flags
Description
Become able to see creatures, and possibly reveal them to others.Properties
At higher levels
Casting this spell at a higher level grants no additional benefit.
Technical details

Shout_SeeInvisibility

Condition: See Invisibility
Duration: Until Long rest
- Can see Invisible creatures within
9 m / 30 ft.
- Creatures must succeed a Dexterity
Saving throw or lose their Invisibility.
How to learn
Classes:
- Class level 3: Bard, Sorcerer, and Wizard
- Class level 8: Arcane Trickster, and Eldritch Knight
Granted by items:
Assassin of Bhaal Cowl (
Recharge: Short rest)