Ad placeholder

Web (surface): Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
(Clarified the note on when Enwebbeb may be applied)
No edit summary
 
(One intermediate revision by the same user not shown)
Line 6: Line 6:
{{Area page
{{Area page
| name = Web
| name = Web
| summary = a type of [[surface]]. When stepped on, characters will move at half speed and they might become [[Enwebbed (Condition)|Enwebbed]]. Web surfaces can be created through the use of spells or grenades. In areas where spiders live, webbed surfaces may be present.
| summary = a type of [[Surface]]. When stepped on, characters will move at half speed and they might become [[Enwebbed (Condition)|Enwebbed]]. Web surfaces can be created through the use of spells or grenades. In areas where spiders live, webbed surfaces may be present.
| description = Difficult terrain - [[movement speed]] is halved. Can Enweb creatures. Prevents Falling damage. Flammable.
| description = Difficult terrain - [[Movement Speed]] is halved. Can Enweb creatures. Prevents Falling damage. Flammable.
| image = Web surface.png
| image = Web surface.png
| controller icon = Web surface Controller Icon.webp
| controller icon = Web surface Controller Icon.webp
Line 19: Line 19:
| condition dc = 12
| condition dc = 12
| condition2 = Difficult Terrain
| condition2 = Difficult Terrain
| interactions = * Prevents fall damage
| interactions =
| notes = * Prevents fall damage
* Contact with {{damage colour|Fire}} turns it into a {{Area|Fire}} surface.
* Contact with {{damage colour|Fire}} turns it into a {{Area|Fire}} surface.
* Contact with [[blood]] turns it into a {{Area|Blood}} surface.
* Contact with [[Blood]] turns it into a {{Area|Blood}} surface.
| notes =
* The DC for the Enwebbed condition depends on the caster, if created by a character.
* The DC for the Enwebbed condition depends on the caster, if created by a character.
* When Web is first applied, it can immediately enweb creatures. After that, Enwebbed creature's are always released at the begininng of their turn, and creatures on the webbeb area can become Enwebbed only when they walk on the web at least 1 m, not when they [[Jump]], [[Fly]], or take any other kind of bonus action or action. For enwebbed creature there is a saving throw at the beginning of the next turn, but they are released no matter whether they succeed or fail the save.  
* When Web is first applied, it can immediately enweb creatures. After that, enwebbed creatures are always released at the begininng of their turn, and creatures on the web area can become enwebbed only when they walk on the web at least 1 m, not when they [[Jump]], [[Fly]], or take any other kind of bonus action or action. For enwebbed creatures there is a saving throw at the beginning of the next turn, but they are released no matter whether they succeed or fail the save.  
}}
}}

Latest revision as of 21:44, 17 November 2024

This article is about the sticky surface. For the spell that creates this surface, see Web.
Web (surface) image

Web is a type of Surface. When stepped on, characters will move at half speed and they might become Enwebbed. Web surfaces can be created through the use of spells or grenades. In areas where spiders live, webbed surfaces may be present.

Description

Difficult terrain - Movement Speed is halved. Can Enweb creatures. Prevents Falling damage. Flammable.

Properties

Type: Surface

Condition: Enwebbed

Enwebbed Enwebbed

DC 12  Dexterity saving throw

Condition: Difficult Terrain

Creation

This area can be created by the following:

Items:

Spells and actions:

Notes

  • Prevents fall damage
  • Contact with Fire turns it into a Fire Fire surface.
  • Contact with Blood turns it into a Blood Blood surface.
  • The DC for the Enwebbed condition depends on the caster, if created by a character.
  • When Web is first applied, it can immediately enweb creatures. After that, enwebbed creatures are always released at the begininng of their turn, and creatures on the web area can become enwebbed only when they walk on the web at least 1 m, not when they Jump, Fly, or take any other kind of bonus action or action. For enwebbed creatures there is a saving throw at the beginning of the next turn, but they are released no matter whether they succeed or fail the save.