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Web
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For other versions of this ability, see Web (disambiguation).
Web is a level 2 conjuration spell. This spell allows spellcasters to conjure a mass of sticky and flammable web at an area within range. Creatures moving or entering this area have their speed halved and can become Enwebbed.
Description
Cover an area in thick, flammable webbing that can creatures within.
An ally can use its Help action to try and tear away the webs.
Properties
- Cost
- Action + Level 2 Spell Slot
- Details
- DEX Save
- Range: 18 m / 60 ft
- AoE: 4 m / 13 ft (Radius)
- Creates Area: Web (surface)
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Enwebbed
Duration: 1 turn
- Cannot move.
- Attack rolls against the creature have Advantage, while the creature's Attack Rolls and Dexterity Saving throws are rolled with Disadvantage.
Area: Web (surface)
Web
AoE: 4 m / 13 ft (UNKNOWN SHAPE)
Difficult terrain - movement speed is halved. Can Enweb creatures. Prevents Falling damage. Flammable.
- Type: Surface
Condition: Enwebbed
- Cannot move.
- Attack rolls against the creature have Advantage, while the creature's Attack Rolls and Dexterity Saving throws are rolled with Disadvantage.
Condition: Difficult Terrain
- Movement Speed halved
How to learn
Classes:
- Class Level 3: Sorcerer , Wizard , and Circle of the Land Druid (Underdark)
- Class Level 6: College of Lore Bard (via Magical Secrets)
- Class Level 8: Arcane Trickster Rogue , and Eldritch Knight Fighter
- Class Level 10: Bard (via Magical Secrets)
Notes
- This spell is also accessible to Beast Master Rangers through .
- The incantation for Web is Voco Araniae, Latin for "I call/summon cobwebs".
Visuals
External Links[edit | edit source]
- Web on the Forgotten Realms Wiki