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Web (surface)

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This article is about the sticky surface. For the spell that creates this surface, see Web.
Web (surface) image

Web is a type of Surface. When stepped on, characters will move at half speed and they might become EnwebbedEnwebbed. Web surfaces can be created through the use of spells or grenades. In areas where spiders live, webbed surfaces may be present.

Description

Difficult terrain - Movement Speed is halved. Can Enweb creatures. Prevents Falling damage. Flammable.

Properties

Condition Type Icon.webp Type: Surface

Condition: Enwebbed

EnwebbedEnwebbed

Duration Icons.png Duration: 1 turn

DEX Save (Spell save DC)DEX Save (Spell save DC)

Condition: Difficult Terrain: Web

Difficult Terrain: WebDifficult Terrain: Web

Duration Icons.png Duration: Whilst on surface

Creation

This area can be created by the following:

Items:

Spells and actions:

Notes

  • Prevents fall damage.
  • Contact with Fire turns it into a FireFire surface.
  • Contact with Blood turns it into a BloodBlood surface.
  • The DC for the Enwebbed condition depends on the caster, if created by a character, or DC 12 for Web Grenade.
  • When a Web (surface) is applied, it can immediately enwebenweb creatures. Enwebbed creatures are released at the begininng of their turn, and only when they creatures on the web area can become EnwebbedEnwebbed only when they walk on the web at least 1m, not when they JumpJump, FlyFly, or take any other kind of bonus action or action. For enwebbed creatures there is a saving throw at the beginning of the next turn, but they are released no matter whether they succeed or fail the save.
  • Throwing a character onto this surface does not cause them to make the Dexterity saving throw with disadvantage, despite the fact that, according to the battle log, ProneProne is applied before the Dexterity saving throw.