Ad placeholder
Armour of Persistence: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
No edit summary |
||
(30 intermediate revisions by 17 users not shown) | |||
Line 1: | Line 1: | ||
{{EquipmentPage | {{EquipmentPage <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:EquipmentPage --> | ||
| name = Armour of Persistence | | name = Armour of Persistence | ||
| image = Armour of Persistence Icon.png | | image = Armour of Persistence Icon.png | ||
| description = {{very rare|Armour of Persistence}} is a very rare [[Armour]] | | controller icon = Armour of Persistence Unfaded.png | ||
| icon = Armour of Persistence Unfaded Icon.png | |||
| description = {{very rare|Armour of Persistence}} is a very rare [[Armour]] that grants its wearer permanent [[Resistance (Condition)|Resistance]] and [[Blade Ward (Condition)|Blade Ward]] effects in addition to reducing all damage taken by 2. | |||
| quote = Great sheets of steel were hammered and bashed into something like a carapace, thick and dense - you can almost feel the hammer blows, flooded with rich magic. | | quote = Great sheets of steel were hammered and bashed into something like a carapace, thick and dense - you can almost feel the hammer blows, flooded with rich magic. | ||
| where to find = Sold by [[ | | where to find = Sold by {{CharLink|Dammon}} in [[Act Three]] | ||
| where to find location = Forge of the Nine | |||
| where to find x = 392 | |||
| where to find y = 766 | |||
| type = Heavy Armour | | type = Heavy Armour | ||
| proficiency = Heavy Armour | | proficiency = Heavy Armour | ||
Line 13: | Line 18: | ||
| weight lb = 40 | | weight lb = 40 | ||
| price = 6400 | | price = 6400 | ||
| | | uid = MAG_EndGame_Plate_Armor | ||
| uuid = fb2ff6d1-3096-4904-813c-a448e3fbec4d | |||
| passives = Magical Plate (-2), Legendary Persistence | |||
| condition = Blade Ward | |||
| condition2 = Resistance | |||
| special = | |||
| notes = According to the game's code, the conditions are applied by the equipment instead of the passive. | |||
}} | }} | ||
== Gallery == | |||
<gallery heights="300" mode="packed" caption="Models"> | |||
file:Armour of Persistence Human Front Model.webp|Body Type 1 Front <br>[[Human]]|alt=Armour of Persistence Human Front | |||
file:Armour of Persistence Human Back Model.webp|Body Type 1 Back <br>[[Human]]|alt=Armour of Persistence Human Back | |||
file:Armour of Persistence High Elf Front Model.webp|Body Type 4 Front <br>[[High Elf]]|alt=Armour of Persistence High Elf Front | |||
file:Armour of Persistence High Elf Back Model.webp|Body Type 4 Back <br>[[High Elf]]|alt=Armour of Persistence High Elf Back | |||
</gallery> | |||
<gallery widths="240" heights="240" caption="Dyed Variations"> | |||
File:ArmorOfPersistence-Uncommon.webp|Uncommon [[Dyes|Dye]] colors | |||
File:ArmorOfPersistence-Rare.webp|Rare [[Dyes|Dye]] colors | |||
File:ArmorOfPersistence-VeryRare.webp|Very Rare [[Dyes|Dye]] colors | |||
</gallery> | |||
[[Category:Sources of damage reduction]] |
Latest revision as of 04:26, 17 February 2025
Armour of Persistence is a very rare Armour that grants its wearer permanent Resistance and Blade Ward effects in addition to reducing all damage taken by 2.
![Description Icon.png](/w/images/thumb/5/5b/Description_Icon.png/24px-Description_Icon.png)
Great sheets of steel were hammered and bashed into something like a carapace, thick and dense - you can almost feel the hammer blows, flooded with rich magic.
Properties
Required Proficiency:
Rarity: Very rare
Weight: 20 kg / 40 lb
Price: 6400 gp
UID
MAG_EndGame_Plate_ArmorUUID
fb2ff6d1-3096-4904-813c-a448e3fbec4d
Special
The wearer of this item gains:
- Magical Plate
- All incoming damage is reduced by 2.
- Legendary Persistence
- You gain Resistance and .
Disadvantage on Stealth checks.
Condition: Blade Ward
- Has Resistance against
Bludgeoning,
Piercing, and
Slashing damage.
Condition: Resistance
- Gains a
+1d4 bonus to
Saving throws.
Where to find
- Forge of the Nine X: 392 Y: 766: Sold by Dammon in Act Three
Notes
According to the game's code, the conditions are applied by the equipment instead of the passive.